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// Copyright (c) 2022 Yegor Bugayenko
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
#![deny(warnings)]
mod edge;
mod inconsistencies;
mod inspect;
mod merge;
mod misc;
mod ops;
mod parse;
mod serialization;
mod slice;
mod vertex;
mod xml;
use crate::vertex::Vertex;
use serde::{Deserialize, Serialize};
use std::collections::HashMap;
/// This struct represents a simple object tree (SODG). You add vertices
/// to it, bind them one to one with edges
///
/// ```
/// use sodg::Sodg;
/// let mut sodg = Sodg::empty();
/// sodg.add(0).unwrap();
/// sodg.add(1).unwrap();
/// sodg.bind(0, 1, "a").unwrap();
/// sodg.add(2).unwrap();
/// sodg.bind(1, 2, "b").unwrap();
/// assert_eq!(2, sodg.find(0, "a.b").unwrap());
/// ```
#[derive(Serialize, Deserialize)]
pub struct Sodg {
vertices: HashMap<u32, Vertex>,
}
#[cfg(test)]
use simple_logger::SimpleLogger;
#[cfg(test)]
use log::LevelFilter;
#[cfg(test)]
#[ctor::ctor]
fn init() {
SimpleLogger::new()
.without_timestamps()
.with_level(LevelFilter::Trace)
.init()
.unwrap();
}