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// Copyright (c) 2022 Yegor Bugayenko
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.

//! This is a memory structure with vertices and edges between them,
//! which we call Surging Object DiGraph (SODG), because it expects
//! modifications comping from a user (through [`Sodg::add`],
//! [`Sodg::bind`], and [`Sodg::put`]) and then decides itself when
//! it's time to delete some vertices (something similar to
//! "garbage collection"). For example, here is how you create a simple
//! graph with two vertices and an edge between them:
//!
//! ```
//! use sodg::Sodg;
//! let mut sodg = Sodg::empty();
//! sodg.add(0).unwrap();
//! sodg.add(1).unwrap();
//! sodg.bind(0, 1, "foo").unwrap();
//! ```

#![doc(html_root_url = "https://docs.rs/sodg/0.0.17")]
#![deny(warnings)]

mod alerts;
mod ctors;
mod debug;
mod edge;
mod find;
mod gc;
mod hex;
mod inspect;
mod merge;
mod misc;
mod next;
mod ops;
mod script;
mod serialization;
mod slice;
mod vertex;
mod xml;

use anyhow::Result;
use serde::{Deserialize, Serialize};
use std::collections::HashMap;

pub use crate::alerts::Alert;
pub(crate) use crate::edge::Edge;
pub use crate::hex::Hex;
pub use crate::script::Script;
pub(crate) use crate::vertex::Vertex;

/// This struct represents a Surging Object DiGraph (SODG). You add vertices
/// to it, bind them one to one with edges, put data into some of them,
/// and read data back:
///
/// ```
/// use sodg::Sodg;
/// use sodg::DeadRelay;
/// let mut sodg = Sodg::empty();
/// sodg.add(0).unwrap();
/// sodg.add(1).unwrap();
/// sodg.bind(0, 1, "a").unwrap();
/// sodg.add(2).unwrap();
/// sodg.bind(1, 2, "b").unwrap();
/// assert_eq!(2, sodg.find(0, "a.b", &mut DeadRelay::default()).unwrap());
/// ```
///
/// This package is used in [reo](https://github.com/objectionary/reo)
/// project, as a memory model for objects and dependencies between them.
#[derive(Serialize, Deserialize)]
pub struct Sodg {
    vertices: HashMap<u32, Vertex>,
    #[serde(skip_serializing, skip_deserializing)]
    next_v: u32,
    #[serde(skip_serializing, skip_deserializing)]
    alerts: Vec<Alert>,
    #[serde(skip_serializing, skip_deserializing)]
    alerts_active: bool,
}

/// A relay that is used by [`Sodg::find()`] when it can't find an attribute.
/// The finding algorithm asks the relay for the name of the attribute to use instead
/// of the not found one, which is provided as the `a` argument to the relay. The
/// `v` argument provided to the relay is the ID of the vertex
/// where the attribute `a` is not found. The `b` argument
/// is the locator of the not found attribute.
///
/// A relay may return a new vertex ID as a string `"ν42"`, for example.
/// Pretty much anything that the relay returns will be used
/// as a new search string, starting from the `v` vertex.
pub trait Relay {
    fn re(&mut self, v: u32, a: &str, b: &str) -> Result<String>;
}

/// This `Relay` doesn't even try to find anything, but returns
/// an error. If you don't know what relay to use, use [`DeadRelay::new()`].
pub struct DeadRelay {}

/// This `Relay` can be made of a lambda function. The function must
/// accept three arguments: `v` is the ID of the vertex where an attribute
/// is not found, `a` is the name of the attribute, `b` is the optional locator
/// of the attribute. The function must return a new locator where the
/// search algorithm must continue. It can be just a name of a new attribute,
/// or an absolute locator with dots inside.
pub struct LambdaRelay {
    lambda: fn(u32, &str, &str) -> Result<String>,
}

#[cfg(test)]
use simple_logger::SimpleLogger;

#[cfg(test)]
use log::LevelFilter;

#[cfg(test)]
#[ctor::ctor]
fn init() {
    SimpleLogger::new()
        .without_timestamps()
        .with_level(LevelFilter::Trace)
        .init()
        .unwrap();
}