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//! Utilities for manipulating the data devices
//!
//! The data device is wayland's abstraction to represent both selection (copy/paste) and
//! drag'n'drop actions. This module provides logic to handle this part of the protocol.
//! Selection and drag'n'drop are per-seat notions.
//!
//! This module provides 2 main freestanding functions:
//!
//! - [`init_data_device`](::wayland::data_device::init_data_device): this function must be called
//! during the compositor startup to initialize the data device logic
//! - [`set_data_device_focus`](::wayland::data_device::set_data_device_focus): this function sets
//! the data device focus for a given seat; you'd typically call it whenever the keyboard focus
//! changes, to follow it (for example in the focus hook of your keyboards)
//!
//! Using these two functions is enough for your clients to be able to interact with each other using
//! the data devices.
//!
//! The module also provides additionnal mechanisms allowing your compositor to see and interact with
//! the contents of the data device:
//!
//! - You can provide a callback closure to [`init_data_device`](::wayland::data_device::init_data_device)
//! to peek into the the actions of your clients
//! - the freestanding function [`set_data_device_selection`](::wayland::data_device::set_data_device_selection)
//! allows you to set the contents of the selection for your clients
//! - the freestanding function [`start_dnd`](::wayland::data_device::start_dnd) allows you to initiate a drag'n'drop event from the compositor
//! itself and receive interactions of clients with it via an other dedicated callback.
//!
//! The module also defines the `DnDIconRole` that you need to insert into your compositor roles enum, to
//! represent surfaces that are used as a DnD icon.
//!
//! ## Initialization
//!
//! ```
//! # extern crate wayland_server;
//! # #[macro_use] extern crate smithay;
//! use smithay::wayland::data_device::{init_data_device, default_action_chooser, DnDIconRole};
//! # use smithay::wayland::compositor::compositor_init;
//!
//! // You need to insert the `DndIconRole` into your roles, to handle requests from clients
//! // to set a surface as a dnd icon
//! define_roles!(Roles => [DnDIcon, DnDIconRole]);
//!
//! # fn main(){
//! # let mut event_loop = wayland_server::calloop::EventLoop::<()>::new().unwrap();
//! # let mut display = wayland_server::Display::new(event_loop.handle());
//! # let (compositor_token, _, _) = compositor_init::<(), Roles, _, _>(&mut display, |_, _, _| {}, None);
//! // init the data device:
//! init_data_device(
//! &mut display, // the display
//! |dnd_event| { /* a callback to react to client DnD/selection actions */ },
//! default_action_chooser, // a closure to choose the DnD action depending on clients
//! // negociation
//! compositor_token.clone(), // a compositor token
//! None // insert a logger here
//! );
//! # }
//! ```
use std::os::unix::io::RawFd;
use std::sync::{Arc, Mutex};
use wayland_server::{
protocol::{
wl_data_device,
wl_data_device_manager::{self, DndAction},
wl_data_offer, wl_data_source, wl_surface,
},
Client, Display, Global, NewResource, Resource,
};
use crate::wayland::{
compositor::{roles::Role, CompositorToken},
seat::Seat,
};
mod data_source;
mod dnd_grab;
mod server_dnd_grab;
pub use self::data_source::{with_source_metadata, SourceMetadata};
pub use self::server_dnd_grab::ServerDndEvent;
/// Events that are generated by interactions of the clients with the data device
pub enum DataDeviceEvent {
/// A client has set the selection
NewSelection(Option<Resource<wl_data_source::WlDataSource>>),
/// A client started a drag'n'drop as response to a user pointer action
DnDStarted {
/// The data source provided by the client
///
/// If it is `None`, this means the DnD is restricted to surfaces of the
/// same client and the client will manage data transfert by itself.
source: Option<Resource<wl_data_source::WlDataSource>>,
/// The icon the client requested to be used to be associated with the cursor icon
/// during the drag'n'drop.
icon: Option<Resource<wl_surface::WlSurface>>,
},
/// The drag'n'drop action was finished by the user releasing the buttons
///
/// At this point, any pointer icon should be removed.
///
/// Note that this event will only be genrated for client-initiated drag'n'drop session.
DnDDropped,
/// A client requested to read the server-set selection
SendSelection {
/// the requested mime type
mime_type: String,
/// the fd to write into
fd: RawFd,
},
}
/// The role applied to surfaces used as DnD icons
#[derive(Default)]
pub struct DnDIconRole;
enum Selection {
Empty,
Client(Resource<wl_data_source::WlDataSource>),
Compositor(SourceMetadata),
}
struct SeatData {
known_devices: Vec<Resource<wl_data_device::WlDataDevice>>,
selection: Selection,
log: ::slog::Logger,
current_focus: Option<Client>,
}
impl SeatData {
fn set_selection(&mut self, new_selection: Selection) {
self.selection = new_selection;
self.send_selection();
}
fn set_focus(&mut self, new_focus: Option<Client>) {
self.current_focus = new_focus;
self.send_selection();
}
fn send_selection(&mut self) {
let client = match self.current_focus.as_ref() {
Some(c) => c,
None => return,
};
// first sanitize the selection, reseting it to null if the client holding
// it dropped it
let cleanup = if let Selection::Client(ref data_source) = self.selection {
!data_source.is_alive()
} else {
false
};
if cleanup {
self.selection = Selection::Empty;
}
// then send it if appropriate
match self.selection {
Selection::Empty => {
// send an empty selection
for dd in &self.known_devices {
// skip data devices not belonging to our client
if dd.client().map(|c| !c.equals(client)).unwrap_or(true) {
continue;
}
dd.send(wl_data_device::Event::Selection { id: None });
}
}
Selection::Client(ref data_source) => {
for dd in &self.known_devices {
// skip data devices not belonging to our client
if dd.client().map(|c| !c.equals(client)).unwrap_or(true) {
continue;
}
let source = data_source.clone();
let log = self.log.clone();
// create a corresponding data offer
let offer = client
.create_resource::<wl_data_offer::WlDataOffer>(dd.version())
.unwrap()
.implement(
move |req, _offer| match req {
wl_data_offer::Request::Receive { fd, mime_type } => {
// check if the source and associated mime type is still valid
let valid = with_source_metadata(&source, |meta| {
meta.mime_types.contains(&mime_type)
})
.unwrap_or(false)
&& source.is_alive();
if !valid {
// deny the receive
debug!(log, "Denying a wl_data_offer.receive with invalid source.");
} else {
source.send(wl_data_source::Event::Send { mime_type, fd });
}
let _ = ::nix::unistd::close(fd);
}
_ => { /* seleciton data offers only care about the `receive` event */ }
},
None::<fn(_)>,
(),
);
// advertize the offer to the client
dd.send(wl_data_device::Event::DataOffer { id: offer.clone() });
with_source_metadata(data_source, |meta| {
for mime_type in meta.mime_types.iter().cloned() {
offer.send(wl_data_offer::Event::Offer { mime_type })
}
})
.unwrap();
dd.send(wl_data_device::Event::Selection { id: Some(offer) });
}
}
Selection::Compositor(ref meta) => {
for dd in &self.known_devices {
// skip data devices not belonging to our client
if dd.client().map(|c| !c.equals(client)).unwrap_or(true) {
continue;
}
let log = self.log.clone();
let offer_meta = meta.clone();
let callback = dd.user_data::<DataDeviceData>().unwrap().callback.clone();
// create a corresponding data offer
let offer = client
.create_resource::<wl_data_offer::WlDataOffer>(dd.version())
.unwrap()
.implement(
move |req, _offer| match req {
wl_data_offer::Request::Receive { fd, mime_type } => {
// check if the associated mime type is valid
if !offer_meta.mime_types.contains(&mime_type) {
// deny the receive
debug!(log, "Denying a wl_data_offer.receive with invalid source.");
let _ = ::nix::unistd::close(fd);
} else {
(&mut *callback.lock().unwrap())(DataDeviceEvent::SendSelection {
mime_type,
fd,
});
}
}
_ => { /* seleciton data offers only care about the `receive` event */ }
},
None::<fn(_)>,
(),
);
// advertize the offer to the client
dd.send(wl_data_device::Event::DataOffer { id: offer.clone() });
for mime_type in meta.mime_types.iter().cloned() {
offer.send(wl_data_offer::Event::Offer { mime_type })
}
dd.send(wl_data_device::Event::Selection { id: Some(offer) });
}
}
}
}
}
impl SeatData {
fn new(log: ::slog::Logger) -> SeatData {
SeatData {
known_devices: Vec::new(),
selection: Selection::Empty,
log,
current_focus: None,
}
}
}
/// Initialize the data device global
///
/// You can provide a callback to peek into the actions of your clients over the data devices
/// (allowing you to retrieve the current selection buffer, or intercept DnD data). See the
/// [`DataDeviceEvent`] type for details about what notifications you can receive. Note that this
/// closure will not receive notifications about dnd actions the compositor initiated, see
/// [`start_dnd`] for details about that.
///
/// You also need to provide a `(DndAction, DndAction) -> DndAction` closure that will arbitrate
/// the choice of action resulting from a drag'n'drop session. Its first argument is the set of
/// available actions (which is the intersection of the actions supported by the source and targets)
/// and the second argument is the preferred action reported by the target. If no action should be
/// chosen (and thus the drag'n'drop should abort on drop), return
/// [`DndAction::empty()`](wayland_server::protocol::wl_data_device_manager::DndAction::empty).
pub fn init_data_device<F, C, U, R, L>(
display: &mut Display,
callback: C,
action_choice: F,
token: CompositorToken<U, R>,
logger: L,
) -> Global<wl_data_device_manager::WlDataDeviceManager>
where
F: FnMut(DndAction, DndAction) -> DndAction + Send + 'static,
C: FnMut(DataDeviceEvent) + Send + 'static,
R: Role<DnDIconRole> + 'static,
U: 'static,
L: Into<Option<::slog::Logger>>,
{
let log = crate::slog_or_stdlog(logger).new(o!("smithay_module" => "data_device_mgr"));
let action_choice = Arc::new(Mutex::new(action_choice));
let callback = Arc::new(Mutex::new(callback));
let global = display.create_global(3, move |new_ddm, _version| {
implement_ddm(
new_ddm,
callback.clone(),
action_choice.clone(),
token,
log.clone(),
);
});
global
}
/// Set the data device focus to a certain client for a given seat
pub fn set_data_device_focus(seat: &Seat, client: Option<Client>) {
// ensure the seat user_data is ready
// TODO: find a better way to retrieve a logger without requiring the user
// to provide one ?
// This should be a rare path anyway, it is unlikely that a client gets focus
// before initializing its data device, which would already init the user_data.
seat.user_data().insert_if_missing(|| {
Mutex::new(SeatData::new(
seat.arc.log.new(o!("smithay_module" => "data_device_mgr")),
))
});
let seat_data = seat.user_data().get::<Mutex<SeatData>>().unwrap();
seat_data.lock().unwrap().set_focus(client);
}
/// Set a compositor-provided selection for this seat
///
/// You need to provide the available mime types for this selection.
///
/// Whenever a client requests to read the selection, your callback will
/// receive a [`DataDeviceEvent::SendSelection`] event.
pub fn set_data_device_selection(seat: &Seat, mime_types: Vec<String>) {
// TODO: same question as in set_data_device_focus
seat.user_data().insert_if_missing(|| {
Mutex::new(SeatData::new(
seat.arc.log.new(o!("smithay_module" => "data_device_mgr")),
))
});
let seat_data = seat.user_data().get::<Mutex<SeatData>>().unwrap();
seat_data
.lock()
.unwrap()
.set_selection(Selection::Compositor(SourceMetadata {
mime_types,
dnd_action: DndAction::empty(),
}));
}
/// Start a drag'n'drop from a ressource controlled by the compositor
///
/// You'll receive events generated by the interaction of clients with your
/// drag'n'drop in the provided callback. See [`ServerDndEvent`] for details about
/// which events can be generated and what response is expected from you to them.
pub fn start_dnd<C>(seat: &Seat, serial: u32, metadata: SourceMetadata, callback: C)
where
C: FnMut(ServerDndEvent) + Send + 'static,
{
// TODO: same question as in set_data_device_focus
seat.user_data().insert_if_missing(|| {
Mutex::new(SeatData::new(
seat.arc.log.new(o!("smithay_module" => "data_device_mgr")),
))
});
if let Some(pointer) = seat.get_pointer() {
pointer.set_grab(
server_dnd_grab::ServerDnDGrab::new(metadata, seat.clone(), Arc::new(Mutex::new(callback))),
serial,
);
return;
}
}
fn implement_ddm<F, C, U, R>(
new_ddm: NewResource<wl_data_device_manager::WlDataDeviceManager>,
callback: Arc<Mutex<C>>,
action_choice: Arc<Mutex<F>>,
token: CompositorToken<U, R>,
log: ::slog::Logger,
) -> Resource<wl_data_device_manager::WlDataDeviceManager>
where
F: FnMut(DndAction, DndAction) -> DndAction + Send + 'static,
C: FnMut(DataDeviceEvent) + Send + 'static,
R: Role<DnDIconRole> + 'static,
U: 'static,
{
use self::wl_data_device_manager::Request;
new_ddm.implement(
move |req, _ddm| match req {
Request::CreateDataSource { id } => {
self::data_source::implement_data_source(id);
}
Request::GetDataDevice { id, seat } => match Seat::from_resource(&seat) {
Some(seat) => {
// ensure the seat user_data is ready
seat.user_data()
.insert_if_missing(|| Mutex::new(SeatData::new(log.clone())));
let seat_data = seat.user_data().get::<Mutex<SeatData>>().unwrap();
let data_device = implement_data_device(
id,
seat.clone(),
callback.clone(),
action_choice.clone(),
token.clone(),
log.clone(),
);
seat_data.lock().unwrap().known_devices.push(data_device);
}
None => {
error!(log, "Unmanaged seat given to a data device.");
}
},
},
None::<fn(_)>,
(),
)
}
struct DataDeviceData {
callback: Arc<Mutex<dyn FnMut(DataDeviceEvent) + Send + 'static>>,
action_choice: Arc<Mutex<dyn FnMut(DndAction, DndAction) -> DndAction + Send + 'static>>,
}
fn implement_data_device<F, C, U, R>(
new_dd: NewResource<wl_data_device::WlDataDevice>,
seat: Seat,
callback: Arc<Mutex<C>>,
action_choice: Arc<Mutex<F>>,
token: CompositorToken<U, R>,
log: ::slog::Logger,
) -> Resource<wl_data_device::WlDataDevice>
where
F: FnMut(DndAction, DndAction) -> DndAction + Send + 'static,
C: FnMut(DataDeviceEvent) + Send + 'static,
R: Role<DnDIconRole> + 'static,
U: 'static,
{
use self::wl_data_device::Request;
let dd_data = DataDeviceData {
callback: callback.clone(),
action_choice,
};
new_dd.implement(
move |req, dd| match req {
Request::StartDrag {
source,
origin,
icon,
serial,
} => {
/* TODO: handle the icon */
if let Some(pointer) = seat.get_pointer() {
if pointer.has_grab(serial) {
if let Some(ref icon) = icon {
if token.give_role::<DnDIconRole>(icon).is_err() {
dd.post_error(
wl_data_device::Error::Role as u32,
"Given surface already has an other role".into(),
);
return;
}
}
// The StartDrag is in response to a pointer implicit grab, all is good
(&mut *callback.lock().unwrap())(DataDeviceEvent::DnDStarted {
source: source.clone(),
icon: icon.clone(),
});
pointer.set_grab(
dnd_grab::DnDGrab::new(
source,
origin,
seat.clone(),
icon.clone(),
token.clone(),
callback.clone(),
),
serial,
);
return;
}
}
debug!(log, "denying drag from client without implicit grab");
}
Request::SetSelection { source, serial: _ } => {
if let Some(keyboard) = seat.get_keyboard() {
if dd
.client()
.as_ref()
.map(|c| keyboard.has_focus(c))
.unwrap_or(false)
{
let seat_data = seat.user_data().get::<Mutex<SeatData>>().unwrap();
(&mut *callback.lock().unwrap())(DataDeviceEvent::NewSelection(source.clone()));
// The client has kbd focus, it can set the selection
seat_data
.lock()
.unwrap()
.set_selection(source.map(Selection::Client).unwrap_or(Selection::Empty));
return;
}
}
debug!(log, "denying setting selection by a non-focused client");
}
Request::Release => {
// Clean up the known devices
seat.user_data()
.get::<Mutex<SeatData>>()
.unwrap()
.lock()
.unwrap()
.known_devices
.retain(|ndd| ndd.is_alive() && (!ndd.equals(&dd)))
}
},
None::<fn(_)>,
dd_data,
)
}
/// A simple action chooser for DnD negociation
///
/// If the preferred action is available, it'll pick it. Otherwise, it'll pick the first
/// available in the following order: Ask, Copy, Move.
pub fn default_action_chooser(available: DndAction, preferred: DndAction) -> DndAction {
// if the preferred action is valid (a single action) and in the available actions, use it
// otherwise, follow a fallback stategy
if [DndAction::Move, DndAction::Copy, DndAction::Ask].contains(&preferred)
&& available.contains(preferred)
{
preferred
} else if available.contains(DndAction::Ask) {
DndAction::Ask
} else if available.contains(DndAction::Copy) {
DndAction::Copy
} else if available.contains(DndAction::Move) {
DndAction::Move
} else {
DndAction::empty()
}
}