Crate slice_pool [−] [src]
This crate provides functionality for wrapping a slice and exposing it as a chunkable interface (i.e acts as a memory pool).
The underlying memory can be a mutable slice of any type.
use slice_pool::SlicePool; let mut values = vec![10, 20, 30, 40, 50, 60, 70, 80, 90, 100]; let mut memory = SlicePool::new(&mut values); // Not enough memory available (only 10 elements) assert!(memory.allocate(11).is_none()); let mut first = memory.allocate(2).unwrap(); assert_eq!(*first, [10, 20]); first[1] = 15; assert_eq!(*first, [10, 15]); // Amount of chunks (i.e the fragmentation) assert_eq!(memory.len(), 2); let mem2 = memory.allocate(5).unwrap(); assert_eq!(*mem2, [30, 40, 50, 60, 70]); assert_eq!(memory.len(), 3);
Structs
ChunkRef |
A reference to an allocated chunk. |
SlicePool |
An interface for allocating chunks in a slice. |