[−][src]Module skeletal_animation::blend_tree
Structs
AdditiveAnimNode | An AnimNode where pose output is additive blend with output of additive_input added to base_input, with blend factor according to value of blend_param |
AnimBlendTree | A tree of AnimNodes |
ClipAnimNode | An AnimNode where pose output is from an animation ClipInstance |
IKNode | |
LerpAnimNode | An AnimNode where pose output is linear blend between the output of the two input AnimNodes, with blend factor according the blend_param value |
Enums
AnimNodeHandle | |
BlendTreeNodeDef | Definition of a blend tree, used by AnimationController to construct an AnimBlendTree |
Traits
AnimNode |
Type Definitions
ClipId | Identifier for an AnimationClip within a BlendTreeNodeDef |
ParamId | Identifier for animation controller parameter, within a LerpNode |