Function simdnoise::get_2d_noise[][src]

pub fn get_2d_noise(
    start_x: f32,
    width: usize,
    start_y: f32,
    height: usize,
    noise_type: NoiseType
) -> (Vec<f32>, f32, f32)

Gets a width X height sized block of 2d noise, unscaled, using runtime CPU feature detection to pick the fastest method between scalar, SSE2, SSE41, and AVX2 start_x and start_y can be used to provide an offset in the coordinates. Results are unscaled, 'min' and 'max' noise values are returned so you can scale and transform the noise as you see fit in a single pass.