[−][src]Crate showdown
Pokémon Showdown client.
Stability
This crate is not stable, not even close. It requires nightly to be usable in practice as it's impossible to deal with lifetime errors related to self-borrows without async blocks. Additionally, the APIs of this crate are heavily experimented on, and there isn't going to be depreciation period for removed features. Don't use this crate if you aren't prepared for constant breakage.
Re-exports
pub use chrono; |
pub use websocket::url; |
Modules
message |
Structs
Error | A specialized |
Receiver | Message receiver. |
RoomId | |
Sender | Message sender. |
Functions
connect | Connects to a named Showdown server. |
connect_to_url | Connects to an URL. |
fetch_server_url |
Type Definitions
Result |