[][src]Enum serenity::model::event::Event

#[non_exhaustive]pub enum Event {
    ChannelCreate(ChannelCreateEvent),
    ChannelDelete(ChannelDeleteEvent),
    ChannelPinsUpdate(ChannelPinsUpdateEvent),
    ChannelUpdate(ChannelUpdateEvent),
    GuildBanAdd(GuildBanAddEvent),
    GuildBanRemove(GuildBanRemoveEvent),
    GuildCreate(GuildCreateEvent),
    GuildDelete(GuildDeleteEvent),
    GuildEmojisUpdate(GuildEmojisUpdateEvent),
    GuildIntegrationsUpdate(GuildIntegrationsUpdateEvent),
    GuildMemberAdd(GuildMemberAddEvent),
    GuildMemberRemove(GuildMemberRemoveEvent),
    GuildMemberUpdate(GuildMemberUpdateEvent),
    GuildMembersChunk(GuildMembersChunkEvent),
    GuildRoleCreate(GuildRoleCreateEvent),
    GuildRoleDelete(GuildRoleDeleteEvent),
    GuildRoleUpdate(GuildRoleUpdateEvent),
    GuildUnavailable(GuildUnavailableEvent),
    GuildUpdate(GuildUpdateEvent),
    InviteCreate(InviteCreateEvent),
    InviteDelete(InviteDeleteEvent),
    MessageCreate(MessageCreateEvent),
    MessageDelete(MessageDeleteEvent),
    MessageDeleteBulk(MessageDeleteBulkEvent),
    MessageUpdate(MessageUpdateEvent),
    PresenceUpdate(PresenceUpdateEvent),
    PresencesReplace(PresencesReplaceEvent),
    ReactionAdd(ReactionAddEvent),
    ReactionRemove(ReactionRemoveEvent),
    ReactionRemoveAll(ReactionRemoveAllEvent),
    Ready(ReadyEvent),
    Resumed(ResumedEvent),
    TypingStart(TypingStartEvent),
    UserUpdate(UserUpdateEvent),
    VoiceStateUpdate(VoiceStateUpdateEvent),
    VoiceServerUpdate(VoiceServerUpdateEvent),
    WebhookUpdate(WebhookUpdateEvent),
    Unknown(UnknownEvent),
}

Event received over a websocket connection

Variants (Non-exhaustive)

Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
ChannelCreate(ChannelCreateEvent)

A Channel was created.

Fires the EventHandler::channel_create event.

ChannelDelete(ChannelDeleteEvent)

A Channel has been deleted.

Fires the EventHandler::channel_delete event.

ChannelPinsUpdate(ChannelPinsUpdateEvent)

The pins for a Channel have been updated.

Fires the EventHandler::channel_pins_update event.

ChannelUpdate(ChannelUpdateEvent)

A Channel has been updated.

Fires the EventHandler::channel_update event.

GuildBanAdd(GuildBanAddEvent)
GuildBanRemove(GuildBanRemoveEvent)
GuildCreate(GuildCreateEvent)
GuildDelete(GuildDeleteEvent)
GuildEmojisUpdate(GuildEmojisUpdateEvent)
GuildIntegrationsUpdate(GuildIntegrationsUpdateEvent)
GuildMemberAdd(GuildMemberAddEvent)
GuildMemberRemove(GuildMemberRemoveEvent)
GuildMemberUpdate(GuildMemberUpdateEvent)

A member's roles have changed

GuildMembersChunk(GuildMembersChunkEvent)
GuildRoleCreate(GuildRoleCreateEvent)
GuildRoleDelete(GuildRoleDeleteEvent)
GuildRoleUpdate(GuildRoleUpdateEvent)
GuildUnavailable(GuildUnavailableEvent)

When a guild is unavailable, such as due to a Discord server outage.

GuildUpdate(GuildUpdateEvent)
InviteCreate(InviteCreateEvent)

An Invite was created.

Fires the EventHandler::invite_create event handler.

InviteDelete(InviteDeleteEvent)

An Invite was deleted.

Fires the EventHandler::invite_delete event handler.

MessageCreate(MessageCreateEvent)
MessageDelete(MessageDeleteEvent)
MessageDeleteBulk(MessageDeleteBulkEvent)
MessageUpdate(MessageUpdateEvent)

A message has been edited, either by the user or the system

PresenceUpdate(PresenceUpdateEvent)

A member's presence state (or username or avatar) has changed

PresencesReplace(PresencesReplaceEvent)

The precense list of the user's friends should be replaced entirely

ReactionAdd(ReactionAddEvent)

A reaction was added to a message.

Fires the EventHandler::reaction_add event handler.

ReactionRemove(ReactionRemoveEvent)

A reaction was removed to a message.

Fires the EventHandler::reaction_remove event handler.

ReactionRemoveAll(ReactionRemoveAllEvent)

A request was issued to remove all Reactions from a Message.

Fires the EventHandler::reaction_remove_all event handler.

Ready(ReadyEvent)

The first event in a connection, containing the initial ready cache.

May also be received at a later time in the event of a reconnect.

Resumed(ResumedEvent)

The connection has successfully resumed after a disconnect.

TypingStart(TypingStartEvent)

A user is typing; considered to last 5 seconds

UserUpdate(UserUpdateEvent)

Update to the logged-in user's information

VoiceStateUpdate(VoiceStateUpdateEvent)

A member's voice state has changed

VoiceServerUpdate(VoiceServerUpdateEvent)

Voice server information is available

WebhookUpdate(WebhookUpdateEvent)

A webhook for a channel was updated in a Guild.

Unknown(UnknownEvent)

An event type not covered by the above

Trait Implementations

impl Clone for Event[src]

impl Debug for Event[src]

impl<'de> Deserialize<'de> for Event[src]

impl Serialize for Event[src]

Auto Trait Implementations

impl RefUnwindSafe for Event

impl Send for Event

impl Sync for Event

impl Unpin for Event

impl UnwindSafe for Event

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 

impl<T> WithSubscriber for T[src]