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//! A collection of events created by the client, not a part of the Discord API //! itself. use super::ShardId; use ::gateway::ConnectionStage; #[derive(Clone, Debug)] pub(crate) enum ClientEvent { ShardStageUpdate(ShardStageUpdateEvent), } /// An event denoting that a shard's connection stage was changed. /// /// # Examples /// /// This might happen when a shard changes from [`ConnectionStage::Identifying`] /// to [`ConnectionStage::Connected`]. /// /// [`ConnectionStage::Connected`]: ../../../../gateway/enum.ConnectionStage.html#variant.Connected /// [`ConnectionStage::Identifying`]: ../../../../gateway/enum.ConnectionStage.html#variant.Identifying #[derive(Clone, Debug)] pub struct ShardStageUpdateEvent { /// The new connection stage. pub new: ConnectionStage, /// The old connection stage. pub old: ConnectionStage, /// The ID of the shard that had its connection stage change. pub shard_id: ShardId, }