#include "../../SDL_internal.h"
#ifndef SDL_x11video_h_
#define SDL_x11video_h_
#include "SDL_keycode.h"
#include "../SDL_sysvideo.h"
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xatom.h>
#if SDL_VIDEO_DRIVER_X11_XCURSOR
#include <X11/Xcursor/Xcursor.h>
#endif
#if SDL_VIDEO_DRIVER_X11_XDBE
#include <X11/extensions/Xdbe.h>
#endif
#if SDL_VIDEO_DRIVER_X11_XINPUT2
#include <X11/extensions/XInput2.h>
#endif
#if SDL_VIDEO_DRIVER_X11_XRANDR
#include <X11/extensions/Xrandr.h>
#endif
#if SDL_VIDEO_DRIVER_X11_XSCRNSAVER
#include <X11/extensions/scrnsaver.h>
#endif
#if SDL_VIDEO_DRIVER_X11_XSHAPE
#include <X11/extensions/shape.h>
#endif
#include "../../core/linux/SDL_dbus.h"
#include "../../core/linux/SDL_ime.h"
#include "SDL_x11dyn.h"
#include "SDL_x11clipboard.h"
#include "SDL_x11events.h"
#include "SDL_x11keyboard.h"
#include "SDL_x11modes.h"
#include "SDL_x11mouse.h"
#include "SDL_x11opengl.h"
#include "SDL_x11window.h"
#include "SDL_x11vulkan.h"
typedef struct SDL_VideoData
{
Display *display;
Display *request_display;
char *classname;
pid_t pid;
XIM im;
Uint32 screensaver_activity;
int numwindows;
SDL_WindowData **windowlist;
int windowlistlength;
XID window_group;
Window clipboard_window;
#if SDL_VIDEO_DRIVER_X11_XFIXES
SDL_Window *active_cursor_confined_window;
#endif
SDL_bool net_wm;
Atom WM_PROTOCOLS;
Atom WM_DELETE_WINDOW;
Atom WM_TAKE_FOCUS;
Atom WM_NAME;
Atom _NET_WM_STATE;
Atom _NET_WM_STATE_HIDDEN;
Atom _NET_WM_STATE_FOCUSED;
Atom _NET_WM_STATE_MAXIMIZED_VERT;
Atom _NET_WM_STATE_MAXIMIZED_HORZ;
Atom _NET_WM_STATE_FULLSCREEN;
Atom _NET_WM_STATE_ABOVE;
Atom _NET_WM_STATE_SKIP_TASKBAR;
Atom _NET_WM_STATE_SKIP_PAGER;
Atom _NET_WM_ALLOWED_ACTIONS;
Atom _NET_WM_ACTION_FULLSCREEN;
Atom _NET_WM_NAME;
Atom _NET_WM_ICON_NAME;
Atom _NET_WM_ICON;
Atom _NET_WM_PING;
Atom _NET_WM_WINDOW_OPACITY;
Atom _NET_WM_USER_TIME;
Atom _NET_ACTIVE_WINDOW;
Atom _NET_FRAME_EXTENTS;
Atom _SDL_WAKEUP;
Atom UTF8_STRING;
Atom PRIMARY;
Atom XdndEnter;
Atom XdndPosition;
Atom XdndStatus;
Atom XdndTypeList;
Atom XdndActionCopy;
Atom XdndDrop;
Atom XdndFinished;
Atom XdndSelection;
Atom XKLAVIER_STATE;
SDL_Scancode key_layout[256];
SDL_bool selection_waiting;
SDL_bool broken_pointer_grab;
Uint32 last_mode_change_deadline;
SDL_bool global_mouse_changed;
SDL_Point global_mouse_position;
Uint32 global_mouse_buttons;
SDL_XInput2DeviceInfo *mouse_device_info;
int xrandr_event_base;
#if SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM
XkbDescPtr xkb;
#endif
int xkb_event;
KeyCode filter_code;
Time filter_time;
#if SDL_VIDEO_VULKAN
void *vulkan_xlib_xcb_library;
PFN_XGetXCBConnection vulkan_XGetXCBConnection;
#endif
SDL_bool is_steam_deck;
SDL_bool steam_keyboard_open;
} SDL_VideoData;
extern SDL_bool X11_UseDirectColorVisuals(void);
#endif