#include "../../SDL_internal.h"
#ifndef SDL_waylandwindow_h_
#define SDL_waylandwindow_h_
#include "../SDL_sysvideo.h"
#include "SDL_syswm.h"
#include "../../events/SDL_touch_c.h"
#include "SDL_waylandvideo.h"
struct SDL_WaylandInput;
typedef struct {
SDL_Window *sdlwindow;
SDL_VideoData *waylandData;
struct wl_surface *surface;
struct wl_callback *gles_swap_frame_callback;
struct wl_event_queue *gles_swap_frame_event_queue;
struct wl_surface *gles_swap_frame_surface_wrapper;
struct wl_callback *surface_damage_frame_callback;
union {
#ifdef HAVE_LIBDECOR_H
struct {
struct libdecor_frame *frame;
SDL_bool initial_configure_seen;
} libdecor;
#endif
struct {
struct xdg_surface *surface;
union {
struct xdg_toplevel *toplevel;
struct {
struct xdg_popup *popup;
struct xdg_positioner *positioner;
Uint32 parentID;
SDL_Window *child;
} popup;
} roleobj;
SDL_bool initial_configure_seen;
} xdg;
} shell_surface;
enum {
WAYLAND_SURFACE_UNKNOWN = 0,
WAYLAND_SURFACE_XDG_TOPLEVEL,
WAYLAND_SURFACE_XDG_POPUP,
WAYLAND_SURFACE_LIBDECOR
} shell_surface_type;
struct wl_egl_window *egl_window;
struct SDL_WaylandInput *keyboard_device;
#if SDL_VIDEO_OPENGL_EGL
EGLSurface egl_surface;
#endif
struct zwp_locked_pointer_v1 *locked_pointer;
struct zwp_confined_pointer_v1 *confined_pointer;
struct zxdg_toplevel_decoration_v1 *server_decoration;
struct zwp_keyboard_shortcuts_inhibitor_v1 *key_inhibitor;
struct zwp_idle_inhibitor_v1 *idle_inhibitor;
struct xdg_activation_token_v1 *activation_token;
struct wp_viewport *draw_viewport;
int floating_width, floating_height;
SDL_atomic_t swap_interval_ready;
#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
struct qt_extended_surface *extended_surface;
#endif
SDL_WaylandOutputData **outputs;
int num_outputs;
float scale_factor;
float pointer_scale_x;
float pointer_scale_y;
int drawable_width, drawable_height;
int fs_output_width, fs_output_height;
int window_width, window_height;
SDL_bool needs_resize_event;
SDL_bool floating_resize_pending;
SDL_bool was_floating;
SDL_bool is_fullscreen;
SDL_bool in_fullscreen_transition;
Uint32 fullscreen_flags;
} SDL_WindowData;
extern void Wayland_ShowWindow(_THIS, SDL_Window *window);
extern void Wayland_HideWindow(_THIS, SDL_Window *window);
extern void Wayland_RaiseWindow(_THIS, SDL_Window *window);
extern void Wayland_SetWindowFullscreen(_THIS, SDL_Window * window,
SDL_VideoDisplay * _display,
SDL_bool fullscreen);
extern void Wayland_MaximizeWindow(_THIS, SDL_Window * window);
extern void Wayland_MinimizeWindow(_THIS, SDL_Window * window);
extern void Wayland_SetWindowMouseRect(_THIS, SDL_Window * window);
extern void Wayland_SetWindowMouseGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
extern void Wayland_SetWindowKeyboardGrab(_THIS, SDL_Window *window, SDL_bool grabbed);
extern void Wayland_RestoreWindow(_THIS, SDL_Window * window);
extern void Wayland_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered);
extern void Wayland_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable);
extern int Wayland_CreateWindow(_THIS, SDL_Window *window);
extern void Wayland_SetWindowSize(_THIS, SDL_Window * window);
extern void Wayland_SetWindowMinimumSize(_THIS, SDL_Window * window);
extern void Wayland_SetWindowMaximumSize(_THIS, SDL_Window * window);
extern void Wayland_GetWindowSizeInPixels(_THIS, SDL_Window * window, int *w, int *h);
extern int Wayland_SetWindowModalFor(_THIS, SDL_Window * modal_window, SDL_Window * parent_window);
extern void Wayland_SetWindowTitle(_THIS, SDL_Window * window);
extern void Wayland_DestroyWindow(_THIS, SDL_Window *window);
extern void Wayland_SuspendScreenSaver(_THIS);
extern SDL_bool
Wayland_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info);
extern int Wayland_SetWindowHitTest(SDL_Window *window, SDL_bool enabled);
extern int Wayland_FlashWindow(_THIS, SDL_Window * window, SDL_FlashOperation operation);
extern void Wayland_InitWin(SDL_VideoData *data);
extern void Wayland_QuitWin(SDL_VideoData *data);
#endif