[][src]Function salva2d::geometry::compute_contacts

pub fn compute_contacts<N: RealField>(
    counters: &mut Counters,
    h: N,
    fluids: &[Fluid<N>],
    boundaries: &[Boundary<N>],
    fluid_fluid_contacts: &mut Vec<ParticlesContacts<N>>,
    fluid_boundary_contacts: &mut Vec<ParticlesContacts<N>>,
    boundary_boundary_contacts: &mut Vec<ParticlesContacts<N>>,
    grid: &HGrid<N, HGridEntry>
)

Compute all the contacts between the particles inserted in grid.