pub struct DevicePointer<T>(_)
where
    T: ?Sized
;
Expand description

A pointer to device memory.

DevicePointer cannot be dereferenced by the CPU, as it is a pointer to a memory allocation in the device. It can be safely copied to the device (eg. as part of a kernel launch) and either unwrapped or transmuted to an appropriate pointer.

DevicePointer is guaranteed to have an equivalent internal representation to a raw pointer. Thus, it can be safely reinterpreted or transmuted to *mut T. It is safe to pass a DevicePointer through an FFI boundary to C code expecting a *mut T, so long as the code on the other side of that boundary does not attempt to dereference the pointer on the CPU. It is thus possible to pass a DevicePointer to a CUDA kernel written in C.

Implementations§

Wrap the given raw pointer in a DevicePointer. The given pointer is assumed to be a valid, device pointer or null.

Safety

The given pointer must have been allocated with cuda_malloc or be null.

Examples
use rustacuda::memory::*;
use std::ptr;
unsafe {
    let null : *mut u64 = ptr::null_mut();
    assert!(DevicePointer::wrap(null).is_null());
}

Returns the contained pointer as a raw pointer. The returned pointer is not valid on the CPU and must not be dereferenced.

Examples
use rustacuda::memory::*;
unsafe {
    let dev_ptr = cuda_malloc::<u64>(1).unwrap();
    let ptr: *const u64 = dev_ptr.as_raw();
    cuda_free(dev_ptr);
}

Returns the contained pointer as a mutable raw pointer. The returned pointer is not valid on the CPU and must not be dereferenced.

Examples
use rustacuda::memory::*;
unsafe {
    let mut dev_ptr = cuda_malloc::<u64>(1).unwrap();
    let ptr: *mut u64 = dev_ptr.as_raw_mut();
    cuda_free(dev_ptr);
}

Returns true if the pointer is null.

Examples
use rustacuda::memory::*;
use std::ptr;
unsafe {
    let null : *mut u64 = ptr::null_mut();
    assert!(DevicePointer::wrap(null).is_null());
}

Returns a null device pointer.

Examples:
use rustacuda::memory::*;
let ptr : DevicePointer<u64> = DevicePointer::null();
assert!(ptr.is_null());

Calculates the offset from a device pointer.

count is in units of T; eg. a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

If any of the following conditions are violated, the result is Undefined Behavior:

  • Both the starting and resulting pointer must be either in bounds or one byte past the end of the same allocated object.

  • The computed offset, in bytes, cannot overflow an isize.

  • The offset being in bounds cannot rely on “wrapping around” the address space. That is, the infinite-precision sum, in bytes must fit in a usize.

Consider using wrapping_offset instead if these constraints are difficult to satisfy. The only advantage of this method is that it enables more aggressive compiler optimizations.

Examples
use rustacuda::memory::*;
unsafe {
    let mut dev_ptr = cuda_malloc::<u64>(5).unwrap();
    let offset = dev_ptr.offset(1); // Points to the 2nd u64 in the buffer
    cuda_free(dev_ptr); // Must free the buffer using the original pointer
}

Calculates the offset from a device pointer using wrapping arithmetic.

count is in units of T; eg. a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

The resulting pointer does not need to be in bounds, but it is potentially hazardous to dereference (which requires unsafe). In particular, the resulting pointer may not be used to access a different allocated object than the one self points to. In other words, x.wrapping_offset(y.wrapping_offset_from(x)) is not the same as y, and dereferencing it is undefined behavior unless x and y point into the same allocated object.

Always use .offset(count) instead when possible, because offset allows the compiler to optimize better. If you need to cross object boundaries, cast the pointer to an integer and do the arithmetic there.

Examples
use rustacuda::memory::*;
unsafe {
    let mut dev_ptr = cuda_malloc::<u64>(5).unwrap();
    let offset = dev_ptr.wrapping_offset(1); // Points to the 2nd u64 in the buffer
    cuda_free(dev_ptr); // Must free the buffer using the original pointer
}

Calculates the offset from a pointer (convenience for .offset(count as isize)).

count is in units of T; e.g. a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

If any of the following conditions are violated, the result is Undefined Behavior:

  • Both the starting and resulting pointer must be either in bounds or one byte past the end of an allocated object.

  • The computed offset, in bytes, cannot overflow an isize.

  • The offset being in bounds cannot rely on “wrapping around” the address space. That is, the infinite-precision sum must fit in a usize.

Consider using wrapping_offset instead if these constraints are difficult to satisfy. The only advantage of this method is that it enables more aggressive compiler optimizations.

Examples
use rustacuda::memory::*;
unsafe {
    let mut dev_ptr = cuda_malloc::<u64>(5).unwrap();
    let offset = dev_ptr.add(1); // Points to the 2nd u64 in the buffer
    cuda_free(dev_ptr); // Must free the buffer using the original pointer
}

Calculates the offset from a pointer (convenience for .offset((count as isize).wrapping_neg())).

count is in units of T; e.g. a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

If any of the following conditions are violated, the result is Undefined Behavior:

  • Both the starting and resulting pointer must be either in bounds or one byte past the end of an allocated object.

  • The computed offset, in bytes, cannot overflow an isize.

  • The offset being in bounds cannot rely on “wrapping around” the address space. That is, the infinite-precision sum must fit in a usize.

Consider using wrapping_offset instead if these constraints are difficult to satisfy. The only advantage of this method is that it enables more aggressive compiler optimizations.

Examples
use rustacuda::memory::*;
unsafe {
    let mut dev_ptr = cuda_malloc::<u64>(5).unwrap();
    let offset = dev_ptr.add(4).sub(3); // Points to the 2nd u64 in the buffer
    cuda_free(dev_ptr); // Must free the buffer using the original pointer
}

Calculates the offset from a pointer using wrapping arithmetic. (convenience for .wrapping_offset(count as isize))

count is in units of T; e.g. a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

The resulting pointer does not need to be in bounds, but it is potentially hazardous to dereference.

Always use .add(count) instead when possible, because add allows the compiler to optimize better.

Examples
use rustacuda::memory::*;
unsafe {
    let mut dev_ptr = cuda_malloc::<u64>(5).unwrap();
    let offset = dev_ptr.wrapping_add(1); // Points to the 2nd u64 in the buffer
    cuda_free(dev_ptr); // Must free the buffer using the original pointer
}

Calculates the offset from a pointer using wrapping arithmetic. (convenience for .wrapping_offset((count as isize).wrapping_sub()))

count is in units of T; e.g. a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

The resulting pointer does not need to be in bounds, but it is potentially hazardous to dereference (which requires unsafe).

Always use .sub(count) instead when possible, because sub allows the compiler to optimize better.

Examples
use rustacuda::memory::*;
unsafe {
    let mut dev_ptr = cuda_malloc::<u64>(5).unwrap();
    let offset = dev_ptr.wrapping_add(4).wrapping_sub(3); // Points to the 2nd u64 in the buffer
    cuda_free(dev_ptr); // Must free the buffer using the original pointer
}

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Feeds this value into the given Hasher. Read more
Feeds a slice of this type into the given Hasher. Read more
This method returns an Ordering between self and other. Read more
Compares and returns the maximum of two values. Read more
Compares and returns the minimum of two values. Read more
Restrict a value to a certain interval. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
This method returns an ordering between self and other values if one exists. Read more
This method tests less than (for self and other) and is used by the < operator. Read more
This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
This method tests greater than (for self and other) and is used by the > operator. Read more
This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
Formats the value using the given formatter.

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.