rust-webvr-api 0.9.0

Safe rust API that provides a way to interact with Virtual Reality headsets and integration with vendor specific SDKs like OpenVR and Oculus. The API is inspired on the easy to use WebVR API but adapted to Rust design patterns
Documentation
Build #71173 2017-09-22T23:45:37.927157+00:00
# rustc version
rustc 1.22.0-dev (b1cfd1750 2017-09-21)
# docs.rs version
cratesfyi 0.4.1 (003e49d 2017-06-08)

# build log
Updating registry `https://github.com/rust-lang/crates.io-index`
Downloading rust-webvr-api v0.9.0
Fresh libc v0.2.31
Fresh time v0.1.38
Documenting rust-webvr-api v0.9.0
Running `rustdoc --crate-name rust_webvr_api .cargo/registry/src/github.com-1ecc6299db9ec823/rust-webvr-api-0.9.0/src/lib.rs -o /home/cratesfyi/cratesfyi/doc --cfg 'feature="jni_utils"' --cfg 'feature="utils"' --cfg 'feature="android_injected_glue"' --cfg 'feature="time"' --cfg 'feature="default"' -L dependency=/home/cratesfyi/cratesfyi/debug/deps --extern time=/home/cratesfyi/cratesfyi/debug/deps/libtime-b572e7c6234799ac.rlib --extern-version time=time,0.1.38`
Finished dev [unoptimized + debuginfo] target(s) in 0.56 secs