[−][src]Trait rust_warrior::player::Player
An implementation of this trait is provided when rust-warrior
is executed to generate your initial game files. Your struct will
be named according to the name you chose.
Required methods
fn play_turn(&self, warrior: &mut Warrior)
This method is called by the game engine repeatedly, once per turn.
See Warrior
to see which actions you
can instruct the Warrior to take.