[−][src]Trait rust_3d::IsProjectionToPlane
IsProjectionToPlane is a trait used types which can be projected onto and from planes within 3D space
Required methods
fn from_2d<PL>(plane: PL, pc: PointCloud2D<P2>) -> Self where
PL: IsPlane3D<P3, N>,
PL: IsPlane3D<P3, N>,
Should create a projection of the given 2d points on the given plane
fn from_3d<PL>(plane: PL, pc: PointCloud3D<P3>) -> Self where
PL: IsPlane3D<P3, N>,
PL: IsPlane3D<P3, N>,
Should project the given 3d points onto the plane
fn projected_pointcloud_3d_global(&self) -> PointCloud3D<P3>
Should return the projected positions as 3d positions in the global coordinate system
fn plane<PL>(&self) -> PL where
PL: IsPlane3D<P3, N>,
PL: IsPlane3D<P3, N>,
Should the plane which is used for the projection
fn projected_pointcloud_2d_local(&self) -> PointCloud2D<P2>
Should return the projected positions as 2d positions in the plane's coordinate system
fn extrude(&self, distance: f64) -> (PointCloud3D<P3>, PointCloud3D<P3>)
Should extrude the projection into 3d space as seperate layers