rtriangulate
A Rust implementation of the Delaunay triangulation algorithm presented by Paul Bourke.
Find the crate documentation on docs.rs, or here on Github.
This was developed as an exercise to get more used to Rust. As far as I know, it works, but it might not. Also, this is a O(n1.5) (approximatively) algorithm, it's not parallelized, and it doesn't use the GPU at all.
Usage
Add the rtriangulate dependency to Cargo.toml
:
[]
= "0.3"
And use the crate as such:
extern crate rtriangulate;
use ;
License
MIT - See LICENSE
file.