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//! [![Documentation](https://docs.rs/rotary/badge.svg)](https://docs.rs/rotary) //! [![Crates](https://img.shields.io/crates/v/rotary.svg)](https://crates.io/crates/rotary) //! [![Actions Status](https://github.com/udoprog/rotary/workflows/Rust/badge.svg)](https://github.com/udoprog/rotary/actions) //! //! A library for working with audio buffers //! //! The buffer is constructed similarly to a `Vec<Vec<T>>`, except the interior //! vector has a fixed size. And the buffer makes no attempt to clear data which //! is freed when using functions such as [Dynamic::resize]. //! //! # Example: Playing mp3 files //! //! Play an mp3 file with [minimp3-rs], [cpal], and [rubato] for resampling. //! //! ```bash //! cargo run --release --package rotary-examples --bin play-mp3 -- path/to/file.mp3 //! ``` //! //! # Examples //! //! ```rust //! use rand::Rng as _; //! //! let mut buffer = rotary::Dynamic::<f32>::new(); //! //! buffer.resize_channels(2); //! buffer.resize(2048); //! //! /// Fill both channels with random noise. //! let mut rng = rand::thread_rng(); //! rng.fill(&mut buffer[0]); //! rng.fill(&mut buffer[1]); //! ``` //! //! You can use the included [Mask] trait to separately keep track of active and //! inactive channels in an audio buffer. This requires that you specify the //! type of the mask. A good option for this is a [BitSet<u128>], which supports //! up to 128 channels. //! //! ```rust //! use rotary::{BitSet, Mask as _}; //! //! let mut buffer = rotary::Dynamic::<f32>::with_topology(4, 1024); //! let mask: rotary::BitSet<u128> = rotary::bit_set![0, 2, 3]; //! //! for chan in mask.join(buffer.iter_mut()) { //! for b in chan { //! *b = 1.0; //! } //! } //! //! let zeroed = vec![0.0f32; 1024]; //! let expected = vec![1.0f32; 1024]; //! //! assert_eq!(&buffer[0], &expected[..]); //! assert_eq!(&buffer[1], &zeroed[..]); //! assert_eq!(&buffer[2], &expected[..]); //! assert_eq!(&buffer[3], &expected[..]); //! ``` //! //! For convenience we also provide the [dynamic!] macro when constructing //! audio buffers. //! //! ```rust //! use rotary::BitSet; //! //! let mut buf = rotary::Dynamic::<f32>::with_topology(4, 128); //! //! for channel in &mut buf { //! for f in channel { //! *f = 2.0; //! } //! } //! //! assert_eq!(buf, rotary::dynamic![[2.0; 128]; 4]) //! ``` //! //! [play-mp3]: https://github.com/udoprog/rotary/tree/main/examples/src/bin/play-mp3.rs //! [minimp3-rs]: https://github.com/germangb/minimp3-rs //! [cpal]: https://github.com/RustAudio/cpal //! [rubato]: https://github.com/HEnquist/rubato //! [Dynamic::resize]: https://docs.rs/rotary/0/rotary/dynamic/struct.Dynamic.html#method.resize //! [BitSet<u128>]: https://docs.rs/rotary/0/rotary/bit_set/struct.BitSet.html //! [dynamic!]: https://docs.rs/rotary/0/rotary/macros/macro.dynamic.html #![deny(missing_docs)] #[macro_use] mod macros; pub mod bit_set; pub mod buf; pub mod channel; pub mod dynamic; pub mod interleaved; pub mod io; pub mod mask; mod sample; pub mod sequential; #[cfg(test)] mod tests; mod translate; pub mod utils; pub mod wrap; pub use self::bit_set::BitSet; pub use self::buf::{Buf, BufInfo, BufMut, ResizableBuf}; pub use self::channel::{Channel, ChannelMut}; pub use self::dynamic::Dynamic; pub use self::interleaved::Interleaved; pub use self::io::{ReadBuf, WriteBuf}; pub use self::mask::Mask; pub use self::sample::Sample; pub use self::sequential::Sequential; pub use self::translate::Translate;