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use errors;
use std::result;

/// see OSC Type Tag String: [OSC Spec. 1.0](http://opensoundcontrol.org/spec-1_0)
/// padding: zero bytes (n*4)
#[derive(Clone, Debug, PartialEq)]
pub enum OscType {
    Int(i32),
    Float(f32),
    String(String),
    Blob(Vec<u8>),
    // use struct for time tag to avoid destructuring
    Time(u32, u32),
    Long(i64),
    Double(f64),
    Char(char),
    Color(OscColor),
    Midi(OscMidiMessage),
    Bool(bool),
    Nil,
    Inf,
}
macro_rules! value_impl {
    ($(($name:ident, $variant:ident, $ty:ty)),*) => {
        $(
        impl OscType {
            #[allow(dead_code)]
            pub fn $name(self) -> Option<$ty> {
                match self {
                    OscType::$variant(v) => Some(v),
                    _ => None
                }
            }
        }
        impl From<$ty> for OscType {
            fn from(v: $ty) -> Self {
                OscType::$variant(v)
            }
        }
        )*
    }
}
value_impl! {
    (int, Int, i32),
    (float, Float, f32),
    (string, String, String),
    (blob, Blob, Vec<u8>),
    (long, Long, i64),
    (double, Double, f64),
    (char, Char, char),
    (color, Color, OscColor),
    (midi, Midi, OscMidiMessage),
    (bool, Bool, bool)
}
impl From<(u32, u32)> for OscType {
    fn from(time: (u32, u32)) -> Self {
        OscType::Time(time.0, time.1)
    }
}
impl OscType {
    #[allow(dead_code)]
    pub fn time(self) -> Option<(u32, u32)> {
        match self {
            OscType::Time(sec, frac) => Some((sec, frac)),
            _ => None,
        }
    }
}
impl<'a> From<&'a str> for OscType {
    fn from(string: &'a str) -> Self {
        OscType::String(string.to_string())
    }
}
/// Represents the parts of a Midi message. Mainly used for
/// tunneling midi over a network using the OSC protocol.
#[derive(Clone, Debug, PartialEq)]
pub struct OscMidiMessage {
    pub port: u8,
    pub status: u8,
    pub data1: u8, // maybe use an enum for data?
    pub data2: u8,
}

/// An *osc packet* can contain an *osc message* or a bundle of nested messages
/// which is called *osc bundle*.
#[derive(Clone, Debug, PartialEq)]
pub enum OscPacket {
    Message(OscMessage),
    Bundle(OscBundle),
}

/// An OSC message consists of an address and
/// zero or more arguments. The address should
/// specify an element of your Instrument (or whatever
/// you want to control with OSC) and the arguments
/// are used to set properties of the element to the
/// respective values.
#[derive(Clone, Debug, PartialEq)]
pub struct OscMessage {
    pub addr: String,
    pub args: Option<Vec<OscType>>,
}

/// An OSC bundle contains zero or more OSC packets
/// and a time tag. The contained packets *should* be
/// applied at the given time tag.
#[derive(Clone, Debug, PartialEq)]
pub struct OscBundle {
    pub timetag: OscType,
    pub content: Vec<OscPacket>,
}

/// An RGBA color.
#[derive(Clone, Debug, PartialEq)]
pub struct OscColor {
    pub red: u8,
    pub green: u8,
    pub blue: u8,
    pub alpha: u8,
}

pub type Result<T> = result::Result<T, errors::OscError>;

impl From<String> for OscMessage {
    fn from(s: String) -> OscMessage {
        OscMessage {
            addr: s,
            args: None,
        }
    }
}
impl<'a> From<&'a str> for OscMessage {
    fn from(s: &str) -> OscMessage {
        OscMessage {
            addr: s.to_string(),
            args: None,
        }
    }
}