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use std::io;
use std::mem;
use std::ptr::{self, NonNull};
use std::task::Waker;
use parking_lot::Mutex;
use crate::event::Cancellation;
pub struct Completion {
state: NonNull<Mutex<State>>,
}
unsafe impl Send for Completion { }
unsafe impl Sync for Completion { }
enum State {
Submitted(Waker),
Completed(i32),
Cancelled(Cancellation),
}
impl Completion {
pub(crate) fn new(waker: Waker) -> Completion {
unsafe {
let state = Box::new(Mutex::new(State::Submitted(waker)));
Completion {
state: NonNull::new_unchecked(Box::into_raw(state)),
}
}
}
pub(crate) fn dangling() -> Completion {
Completion {
state: NonNull::dangling(),
}
}
pub(crate) unsafe fn deallocate(&self) {
drop(Box::from_raw(self.state.as_ptr()));
}
pub(crate) fn addr(&self) -> u64 {
self.state.as_ptr() as usize as u64
}
pub(crate) unsafe fn set_waker(&self, waker: Waker) {
let mut state = self.state.as_ref().lock();
if let State::Submitted(slot) = &mut *state {
*slot = waker;
}
}
pub(crate) unsafe fn cancel(&self, mut callback: Cancellation) {
let mut state = self.state.as_ref().lock();
if matches!(&*state, State::Completed(_)) {
self.deallocate();
callback.cancel();
} else {
*state = State::Cancelled(callback);
}
}
pub(crate) unsafe fn check(&self) -> Option<io::Result<usize>> {
let state = self.state.as_ref().lock();
match *state {
State::Completed(result) => {
match result >= 0 {
true => Some(Ok(result as usize)),
false => Some(Err(io::Error::from_raw_os_error(-result))),
}
}
_ => None,
}
}
}
pub unsafe fn complete(cqe: iou::CompletionQueueEvent) {
if cqe.is_timeout() { return; }
let completion = cqe.user_data() as *mut Mutex<State>;
if completion != ptr::null_mut() {
let mut state = (*completion).lock();
match mem::replace(&mut *state, State::Completed(cqe.raw_result())) {
State::Submitted(waker) => waker.wake(),
State::Cancelled(mut callback) => {
drop(Box::from_raw(completion));
callback.cancel();
}
State::Completed(_) => panic!()
}
}
}