Module rhusics_ecs::collide2d
[−]
[src]
Type wrappers and convenience functions for 2D collision detection
Re-exports
pub use core::collide2d::*; |
Structs
Circle |
Circle primitive |
ConvexPolygon |
Convex polygon primitive. |
Rectangle |
Rectangle primitive. |
Enums
CollisionMode |
Control continuous mode for shapes |
CollisionStrategy |
Collision strategy to use for collisions. |
Functions
register_collision |
Utility method for registering 2D collision components and resources with
|
Type Definitions
BasicCollisionSystem2 |
Basic collision system for 2D, see
|
ContactEvent2 |
Contact event for 2D |
DynamicBoundingVolumeTree2 |
Dynamic bounding volume tree for 2D |
GJK2 |
GJK algorithm for 2D, see GJK for more information. |
Particle2 |
2D particle |
SpatialCollisionSystem2 |
Spatial collision system for 2D, see
|
SpatialSortingSystem2 |
Spatial sorting system for 2D, see
|