Module rgb::alt[][src]

Expand description

BGR/BGRA alernative layouts & grayscale

BGR might be useful for some Windows or OpenGL APIs.

Structs

A+BGR

A+RGB

RGB in reverse byte order

BGR+A

Grayscale. Use .0 or * (deref) to access the value.

Grayscale with alpha. Use .0/.1 to access.

Type Definitions

8-bit ABGR, alpha is first. 0 = transparent, 255 = opaque.

16-bit ABGR in machine’s native endian. 0 = transparent, 65535 = opaque.

8-bit ARGB, alpha is first. 0 = transparent, 255 = opaque.

16-bit ARGB in machine’s native endian. 0 = transparent, 65535 = opaque.

8-bit BGR

16-bit BGR in machine’s native endian

8-bit BGRA

16-bit BGR in machine’s native endian

8-bit gray

16-bit gray in machine’s native endian

8-bit gray with alpha in machine’s native endian

16-bit gray with alpha in machine’s native endian