[][src]Module rg3d_sound::context

Context module.

Overview

Context holds all sound sources, feeds renderer with samples, applies effects, applies master gain, etc.

Structs

Context

See module docs.

Enums

DistanceModel

Distance model defines how volume of sound will decay when distance to listener changes.

Constants

SAMPLE_RATE

Sample rate for output device. TODO: Make this configurable, for now its set to most commonly used sample rate of 44100 Hz.