[−][src]Module rg3d_sound::context
Context module.
Overview
Context holds all sound sources, feeds renderer with samples, applies effects, applies master gain, etc.
Structs
Context | See module docs. |
Enums
DistanceModel | Distance model defines how volume of sound will decay when distance to listener changes. |
Constants
SAMPLE_RATE | Sample rate for output device. TODO: Make this configurable, for now its set to most commonly used sample rate of 44100 Hz. |