resource 0.4.0

Macros for statically including assets in release mode, but dynamically loading them in debug mode. This is primarily intended for games, allowing you to both avoid file IO in release builds and dynamically reload assets in debug mode.
Documentation
language: rust
cache: cargo
env:
  - TRAVIS=1
matrix:
  include:
    - rust: stable
      before_script:
        - rustup component add rustfmt
        - rustup component add clippy
      script: ./run_tests