1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
use std::cmp::min;

use crate::{
    command::FamilyId,
    core::DeviceId,
    memory::{DynamicConfig, HeapsConfig, LinearConfig},
};

/// Factory initialization config.
///
/// `devices` - [`DeviceConfigure`] implementation instance to pick physical device.
/// [`BasicDevicesConfigure`] can be used as sane default.
/// `heaps` - [`HeapsConfigure`] implementation instance to cofigure memory allocators.
/// [`BasicHeapsConfigure`] can be used as sane default.
/// `queues` - [`QueuesConfigure`] implementation to configure device queues creation.
/// [`OneGraphicsQueue`] can be used if only one graphics queue will satisfy requirements.
///
/// [`DeviceConfigure`]: trait.DevicesConfigure.html
/// [`BasicDevicesConfigure`]: struct.BasicDevicesConfigure.html
/// [`HeapsConfigure`]: trait.HeapsConfigure.html
/// [`BasicHeapsConfigure`]: struct.BasicHeapsConfigure.html
/// [`QueuesConfigure`]: trait.QueuesConfigure.html
/// [`OneGraphicsQueue`]: struct.OneGraphicsQueue.html
#[derive(Clone, Debug, Default)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub struct Config<D = BasicDevicesConfigure, H = BasicHeapsConfigure, Q = OneGraphicsQueue> {
    /// Config to choose adapter.
    pub devices: D,

    /// Config for memory::Heaps.
    pub heaps: H,

    /// Config for queue families.
    pub queues: Q,
}

/// Queues configuration.
///
/// Method [`configure`] receives collection of queue families and
/// returns an iterator over family ids and number of queues.
///
/// [`configure`]: trait.QueuesConfigure.html#tymethod.configure
pub unsafe trait QueuesConfigure {
    /// Slice of priorities.
    type Priorities: AsRef<[f32]>;

    /// Iterator over families to create.
    type Families: IntoIterator<Item = (FamilyId, Self::Priorities)>;

    /// Configure.
    fn configure(
        &self,
        device: DeviceId,
        families: &[impl rendy_core::hal::queue::QueueFamily],
    ) -> Self::Families;
}

/// QueuePicker that picks first graphics queue family.
///
/// TODO: Try to pick family that is capable of presenting
/// This is possible in platform-dependent way for some platforms.
///
/// To pick multiple families with require number of queues
/// a custom [`QueuesConfigure`] implementation can be used instead.
///
/// [`QueuesConfigure`]: trait.QueuesConfigure.html
#[derive(Clone, Copy, Debug, Default)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub struct OneGraphicsQueue;

unsafe impl QueuesConfigure for OneGraphicsQueue {
    type Priorities = [f32; 1];
    type Families = Option<(FamilyId, [f32; 1])>;
    fn configure(
        &self,
        device: DeviceId,
        families: &[impl rendy_core::hal::queue::QueueFamily],
    ) -> Option<(FamilyId, [f32; 1])> {
        families
            .iter()
            .find(|f| f.queue_type().supports_graphics() && f.max_queues() > 0)
            .map(|f| {
                (
                    FamilyId {
                        device,
                        index: f.id().0,
                    },
                    [1.0],
                )
            })
    }
}

/// Saved config for queues.
/// This config can be loaded from config files
/// in any format supported by serde ecosystem.
#[derive(Clone, Debug)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub struct SavedQueueConfig(Vec<(usize, Vec<f32>)>);

unsafe impl QueuesConfigure for SavedQueueConfig {
    type Priorities = Vec<f32>;
    type Families = Vec<(FamilyId, Vec<f32>)>;
    fn configure(
        &self,
        device: DeviceId,
        _: &[impl rendy_core::hal::queue::QueueFamily],
    ) -> Vec<(FamilyId, Vec<f32>)> {
        // TODO: FamilyId should be stored directly once it become serializable.
        self.0
            .iter()
            .map(|(id, vec)| (FamilyId { device, index: *id }, vec.clone()))
            .collect()
    }
}

/// Heaps configuration.
///
/// Method [`configure`] receives memory properties and
/// emits iterator memory types together with configurations for allocators and
/// iterator over heaps sizes.
///
/// [`configure`]: trait.HeapsConfigure.html#tymethod.configure
pub unsafe trait HeapsConfigure {
    /// Iterator over memory types.
    type Types: IntoIterator<Item = (rendy_core::hal::memory::Properties, u32, HeapsConfig)>;

    /// Iterator over heaps.
    type Heaps: IntoIterator<Item = u64>;

    /// Configure.
    fn configure(
        &self,
        properties: &rendy_core::hal::adapter::MemoryProperties,
    ) -> (Self::Types, Self::Heaps);
}

/// Basic heaps config.
/// It uses some arbitrary values that can be considered sane default
/// for today (year 2019) hardware and software.
///
/// If default allocators configuration is suboptimal for the particular use case
/// a custom [`HeapsConfigure`] implementation can be used instead.
///
/// [`HeapsConfigure`]: trait.HeapsConfigure.html
#[derive(Clone, Copy, Debug, Default)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub struct BasicHeapsConfigure;

unsafe impl HeapsConfigure for BasicHeapsConfigure {
    type Types = Vec<(rendy_core::hal::memory::Properties, u32, HeapsConfig)>;
    type Heaps = Vec<u64>;

    fn configure(
        &self,
        properties: &rendy_core::hal::adapter::MemoryProperties,
    ) -> (Self::Types, Self::Heaps) {
        let _1mb = 1024 * 1024;
        let _32mb = 32 * _1mb;
        let _128mb = 128 * _1mb;

        let types = properties
            .memory_types
            .iter()
            .map(|mt| {
                let config = HeapsConfig {
                    linear: if mt
                        .properties
                        .contains(rendy_core::hal::memory::Properties::CPU_VISIBLE)
                    {
                        Some(LinearConfig {
                            linear_size: min(_128mb, properties.memory_heaps[mt.heap_index] / 16),
                        })
                    } else {
                        None
                    },
                    dynamic: Some(DynamicConfig {
                        block_size_granularity: 256.min(
                            (properties.memory_heaps[mt.heap_index] / 4096).next_power_of_two(),
                        ),
                        min_device_allocation: _1mb
                            .min(properties.memory_heaps[mt.heap_index] / 1048)
                            .next_power_of_two(),
                        max_chunk_size: _32mb.min(
                            (properties.memory_heaps[mt.heap_index] / 128).next_power_of_two(),
                        ),
                    }),
                };

                (mt.properties, mt.heap_index as u32, config)
            })
            .collect();

        let heaps = properties.memory_heaps.iter().cloned().collect();

        (types, heaps)
    }
}

/// Saved config for allocators.
/// This config can be loaded from config files
/// in any format supported by serde ecosystem.
#[derive(Clone, Debug)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub struct SavedHeapsConfig {
    types: Vec<(rendy_core::hal::memory::Properties, u32, HeapsConfig)>,
    heaps: Vec<u64>,
}

unsafe impl HeapsConfigure for SavedHeapsConfig {
    type Types = Vec<(rendy_core::hal::memory::Properties, u32, HeapsConfig)>;
    type Heaps = Vec<u64>;

    fn configure(
        &self,
        _properties: &rendy_core::hal::adapter::MemoryProperties,
    ) -> (Self::Types, Self::Heaps) {
        (self.types.clone(), self.heaps.clone())
    }
}

/// Devices configuration.
/// Picks physical device to use.
pub trait DevicesConfigure {
    /// Pick adapter from the slice.
    ///
    /// # Panics
    ///
    /// This function may panic if empty slice is provided.
    ///
    fn pick<B>(&self, adapters: &[rendy_core::hal::adapter::Adapter<B>]) -> usize
    where
        B: rendy_core::hal::Backend;
}

/// Basics adapters config.
///
/// It picks first device with highest priority.
/// From highest - discrete GPU, to lowest - CPU.
///
/// To pick among presented discret GPUs,
/// or to intentionally pick integrated GPU when discrete GPU is available
/// a custom [`DeviceConfigure`] implementationcan be used instead.
///
/// [`DeviceConfigure`]: trait.DevicesConfigure.html
#[derive(Clone, Copy, Debug, Default)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub struct BasicDevicesConfigure;

impl DevicesConfigure for BasicDevicesConfigure {
    fn pick<B>(&self, adapters: &[rendy_core::hal::adapter::Adapter<B>]) -> usize
    where
        B: rendy_core::hal::Backend,
    {
        adapters
            .iter()
            .enumerate()
            .min_by_key(|(_, adapter)| match adapter.info.device_type {
                rendy_core::hal::adapter::DeviceType::DiscreteGpu => 0,
                rendy_core::hal::adapter::DeviceType::IntegratedGpu => 1,
                rendy_core::hal::adapter::DeviceType::VirtualGpu => 2,
                rendy_core::hal::adapter::DeviceType::Cpu => 3,
                _ => 4,
            })
            .expect("No adapters present")
            .0
    }
}