Crate reliudp[][src]

Reliudp: A custom Reliable UDP protocol for Rust

Example

// server.rs
extern crate reliudp;
use std::sync::Arc;
 
fn generate_really_big_message(i: u8) -> Arc<[u8]> {
    let really_big_message: Vec<u8> = (0..2000).map(|_v| i).collect();
    let really_big_message: Arc<[u8]> = Arc::from(really_big_message.into_boxed_slice());
    really_big_message
}
 
fn main() -> Result<(), Box<::std::error::Error>> {
    let mut server = reliudp::RUdpServer::new("0.0.0.0:61244").expect("Failed to create server");
 
    let mut n = 0;
    for i in 0u64.. {
        server.next_tick()?;
        for server_event in server.drain_events() {
            println!("Server: Incoming event {:?}", server_event);
        }
 
        if i % 300 == 0 {
            let big_message = generate_really_big_message(n);
            println!("Sending (n={:?}) {:?} bytes to all {:?} remotes", n, big_message.as_ref().len(), server.remotes_len());
            if n % 2 == 0 {
                server.send_data(&big_message, reliudp::MessageType::KeyMessage);
            } else {
                server.send_data(&big_message, reliudp::MessageType::Forgettable);
            }
            n += 1;
        }
         
        ::std::thread::sleep(::std::time::Duration::from_micros(16666));
    }
    Ok(())
}
// client.rs
extern crate reliudp;
use reliudp::SocketEvent;
 
fn main() -> Result<(), Box<::std::error::Error>> {
    let mut client = reliudp::RUdpSocket::connect("91.121.135.70:61244").expect("Failed to create client");
    for i in 0.. {
        client.next_tick()?;
        for client_event in client.drain_events() {
            if let SocketEvent::Data(d) = client_event {
                println!("Client: Incoming {:?} bytes (n={:?}) at frame {:?}", d.len(), d[0], i);
            } else {
                println!("Client: Incoming event {:?} at frame {:?}", client_event, i);
            }
        }
 
        ::std::thread::sleep(::std::time::Duration::from_micros(16666));
    }
    Ok(())
}

Structs

RUdpServer
RUdpSocket

Enums

MessageType
SocketEvent

Represents an event of the Socket.

SocketStatus