[][src]Struct raui::core::prelude::AnimatorState

pub struct AnimatorState { /* fields omitted */ }

Implementations

impl AnimatorState[src]

pub fn new(animation: Animation) -> AnimatorState[src]

pub fn in_progress(&self) -> bool[src]

pub fn is_done(&self) -> bool[src]

pub fn value(&self, name: &str) -> Option<(f32, f32, f32)>[src]

(progress factor, time, duration)

pub fn value_progress(&self, name: &str) -> Option<f32>[src]

pub fn value_progress_or(&self, name: &str, v: f32) -> f32[src]

pub fn value_progress_or_zero(&self, name: &str) -> f32[src]

pub fn process(
    &mut self,
    delta_time: f32,
    owner: &WidgetId,
    message_sender: &MessageSender
)
[src]

Trait Implementations

impl Clone for AnimatorState[src]

impl Debug for AnimatorState[src]

impl Default for AnimatorState[src]

impl<'de> Deserialize<'de> for AnimatorState[src]

impl Serialize for AnimatorState[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Serialize for T where
    T: Serialize + ?Sized
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.