Crate random_wheel [−] [src]
A Little implementation of the random-wheel principle, RandomWheel<T>
.
Examples
You can explicitly create a RandomWheel<T>
with new()
:
use random_wheel::RandomWheel; let rw: RandomWheel<i32> = RandomWheel::new();
You can push
values onto the random-wheel (which will grow the wheel as needed):
Popping values works in much the same way:
use random_wheel::RandomWheel; let one = 1; let two = 2; let mut rw = RandomWheel::new(); rw.push(5., one); rw.push(1., two); // you have 5 chances out of 6 to hit $one let one_or_two = rw.pop();
Structs
RandomWheel |
a little implementation of a random-wheel. https://en.wikipedia.org/wiki/Fitness_proportionate_selection |