radix-engine 1.3.1

Reference implementation of Radix Engine, from the Radix DLT project.
Documentation
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# Blueprint

A Blueprint is the Radix Engine equivalent of Classes/Types in Object-Oriented Languages.
It acts as a type identifier for an object and describes shared properties and behavior of
all objects of that blueprint.

Each blueprint has a unique name within its package and are globally identifiable by
`<package_address> + <blueprint_name>`.