r2d2 0.5.8

A generic connection pool
Documentation

r2d2

A generic connection pool for Rust.

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Documentation

Opening a new database connection every time one is needed is both inefficient and can lead to resource exhaustion under high traffic conditions. A connection pool maintains a set of open connections to a database, handing them out for repeated use.

r2d2 is agnostic to the connection type it is managing. Implementors of the ConnectionManager trait provide the database-specific logic to create and check the health of connections.

The r2d2-postgres crate provides a ConnectionManager for rust-postgres.

Example

Using a fake "foodb" database.

use std::thread;
use std::sync::Arc;

extern crate r2d2;
extern crate r2d2_foodb;

fn main() {
    let config = r2d2::Config::default();
    let manager = r2d2_foodb::FooConnectionManager::new("localhost:1234");
    let error_handler = Box::new(r2d2::LoggingErrorHandler);

    let pool = Arc::new(r2d2::Pool::new(config, manager, error_handler).unwrap());

    for _ in 0..20i32 {
        let pool = pool.clone();
        thread::spawn(move || {
            let conn = pool.get().unwrap();
            // use the connection
            // it will be returned to the pool when it falls out of scope.
        })
    }
}