[][src]Module quicksilver::tutorials::_08_sound

Quicksilver's sound capabilities are currently somewhat limited: sound can be loaded and played at various volumes.

Sound::load creates a Future that resolves to a Sound, and each Sound instance provides volume to query volume, set_volume to set the volume, and play to play the sound. Volume will not be applied to currently-playing sounds, and multiple different sound clips played will overlap.

Quicksilver's sound capabilities (and by extension this tutorial) are planned to be expanded in an upcoming release.