[−][src]Module quicksilver::tutorials::_08_sound
Quicksilver's sound capabilities are currently somewhat limited: sound can be loaded and played at various volumes.
Sound::load
creates a Future
that resolves to a Sound
, and each
Sound
instance provides volume
to query volume, set_volume
to set the volume, and play
to play the sound. Volume will not be applied to currently-playing sounds, and multiple
different sound clips played will overlap.
Quicksilver's sound capabilities (and by extension this tutorial) are planned to be expanded in an upcoming release.