use serde::{Deserialize, Serialize};
use std::collections::{HashMap, VecDeque};
use std::time::{Duration, SystemTime};
use super::config::RealtimeConfig;
use super::types::{JobPriority, PatternType, ResourceConstraint, ResourceType, Trend};
#[allow(dead_code)]
pub struct ResourceAllocator {
pub(crate) available_resources: HashMap<String, ResourceInfo>,
pub(crate) allocation_map: HashMap<String, AllocationInfo>,
pub(crate) strategy: super::types::AllocationStrategy,
pub(crate) allocation_history: VecDeque<AllocationEvent>,
pub(crate) resource_predictor: ResourcePredictor,
}
impl ResourceAllocator {
pub fn new(config: &RealtimeConfig) -> Self {
Self {
available_resources: HashMap::new(),
allocation_map: HashMap::new(),
strategy: config.allocation_strategy.clone(),
allocation_history: VecDeque::new(),
resource_predictor: ResourcePredictor::new(),
}
}
pub fn allocate_resources(
&mut self,
job_id: &str,
_requirements: super::queue::ResourceRequirements,
) -> Result<Vec<String>, String> {
let allocated_resources = vec!["resource_1".to_string(), "resource_2".to_string()];
let allocation = AllocationInfo {
job_id: job_id.to_string(),
allocated_resources: allocated_resources.clone(),
allocation_time: SystemTime::now(),
expected_completion: SystemTime::now() + Duration::from_secs(3600),
priority: JobPriority::Normal,
resource_usage: ResourceUsage {
cpu_usage: 0.5,
memory_usage: 0.3,
network_usage: 0.1,
custom_usage: HashMap::new(),
},
};
self.allocation_map.insert(job_id.to_string(), allocation);
Ok(allocated_resources)
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ResourceInfo {
pub resource_id: String,
pub resource_type: ResourceType,
pub total_capacity: ResourceCapacity,
pub available_capacity: ResourceCapacity,
pub current_utilization: f64,
pub performance_characteristics: PerformanceCharacteristics,
pub constraints: Vec<ResourceConstraint>,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ResourceCapacity {
pub compute_units: f64,
pub memory_gb: f64,
pub storage_gb: f64,
pub network_mbps: f64,
pub custom_metrics: HashMap<String, f64>,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct PerformanceCharacteristics {
pub processing_speed: f64,
pub latency: Duration,
pub reliability_score: f64,
pub energy_efficiency: f64,
pub scalability_factor: f64,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AllocationInfo {
pub job_id: String,
pub allocated_resources: Vec<String>,
pub allocation_time: SystemTime,
pub expected_completion: SystemTime,
pub priority: JobPriority,
pub resource_usage: ResourceUsage,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ResourceUsage {
pub cpu_usage: f64,
pub memory_usage: f64,
pub network_usage: f64,
pub custom_usage: HashMap<String, f64>,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AllocationEvent {
pub timestamp: SystemTime,
pub event_type: AllocationEventType,
pub job_id: String,
pub resources: Vec<String>,
pub metadata: HashMap<String, String>,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum AllocationEventType {
Allocated,
Deallocated,
Modified,
Failed,
Preempted,
}
#[derive(Debug, Clone)]
pub struct ResourcePredictor {
pub(crate) usage_patterns: HashMap<String, UsagePattern>,
pub(crate) prediction_models: HashMap<String, PredictionModel>,
pub(crate) forecast_horizon: Duration,
}
impl Default for ResourcePredictor {
fn default() -> Self {
Self::new()
}
}
impl ResourcePredictor {
pub fn new() -> Self {
Self {
usage_patterns: HashMap::new(),
prediction_models: HashMap::new(),
forecast_horizon: Duration::from_secs(3600),
}
}
}
#[derive(Debug, Clone)]
pub struct UsagePattern {
pub pattern_name: String,
pub data_points: VecDeque<(SystemTime, f64)>,
pub pattern_type: PatternType,
pub seasonality: Option<Duration>,
pub trend: Trend,
}
#[derive(Debug, Clone)]
pub struct PredictionModel {
pub model_name: String,
pub parameters: HashMap<String, f64>,
pub accuracy: f64,
pub last_training: SystemTime,
}