1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574
/// C++ type: <span style='color: green;'>```Qt3DInput::QButtonAxisInput```</span>
///
/// <a href="http://doc.qt.io/qt-5/qt3dinput-qbuttonaxisinput.html">C++ documentation:</a> <div style='border: 1px solid #5CFF95; background: #D6FFE4; padding: 16px;'><p>An axis input controlled by buttons The axis value is controlled by buttons rather than a traditional analog input such as a joystick.</p></div>
#[repr(C)]
pub struct ButtonAxisInput(u8);
impl ButtonAxisInput {
/// C++ method: <span style='color: green;'>```float Qt3DInput::QButtonAxisInput::acceleration() const```</span>
///
/// <a href="http://doc.qt.io/qt-5/qt3dinput-qbuttonaxisinput.html#acceleration-prop">C++ documentation:</a> <div style='border: 1px solid #5CFF95; background: #D6FFE4; padding: 16px;'><p>Specifies the rate at which the axis value changes when a button is held</p>
/// <p><b>Access functions:</b></p>
/// <div class="table"><table class="alignedsummary">
/// <tbody><tr><td class="memItemLeft topAlign rightAlign"> float </td><td class="memItemRight bottomAlign"><span class="name"><b>acceleration</b></span>() const</td></tr>
/// <tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setAcceleration</b></span>(float <i>acceleration</i>)</td></tr>
/// </tbody></table></div>
/// <p><b>Notifier signal:</b></p>
/// <div class="table"><table class="alignedsummary">
/// <tbody><tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>accelerationChanged</b></span>(float <i>acceleration</i>)</td></tr>
/// </tbody></table></div></div>
pub fn acceleration(&self) -> ::libc::c_float {
unsafe {
::ffi::qt_3d_input_c_Qt3DInput_QButtonAxisInput_acceleration(self as *const ::button_axis_input::ButtonAxisInput)
}
}
/// C++ method: <span style='color: green;'>```QVector<int> Qt3DInput::QButtonAxisInput::buttons() const```</span>
///
/// <a href="http://doc.qt.io/qt-5/qt3dinput-qbuttonaxisinput.html#buttons-prop">C++ documentation:</a> <div style='border: 1px solid #5CFF95; background: #D6FFE4; padding: 16px;'><p>Specifies the buttons which control the axis</p>
/// <p><b>Access functions:</b></p>
/// <div class="table"><table class="alignedsummary">
/// <tbody><tr><td class="memItemLeft topAlign rightAlign"> QVector<int> </td><td class="memItemRight bottomAlign"><span class="name"><b>buttons</b></span>() const</td></tr>
/// <tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setButtons</b></span>(const QVector<int> &<i>buttons</i>)</td></tr>
/// </tbody></table></div>
/// <p><b>Notifier signal:</b></p>
/// <div class="table"><table class="alignedsummary">
/// <tbody><tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>buttonsChanged</b></span>(const QVector<int> &<i>buttons</i>)</td></tr>
/// </tbody></table></div></div>
pub fn buttons(&self) -> ::qt_core::vector::VectorCInt {
{
let mut object: ::qt_core::vector::VectorCInt =
unsafe { ::cpp_utils::new_uninitialized::NewUninitialized::new_uninitialized() };
unsafe {
::ffi::qt_3d_input_c_Qt3DInput_QButtonAxisInput_buttons_to_output(self as *const ::button_axis_input::ButtonAxisInput, &mut object);
}
object
}
}
/// C++ method: <span style='color: green;'>```float Qt3DInput::QButtonAxisInput::deceleration() const```</span>
///
/// <a href="http://doc.qt.io/qt-5/qt3dinput-qbuttonaxisinput.html#deceleration-prop">C++ documentation:</a> <div style='border: 1px solid #5CFF95; background: #D6FFE4; padding: 16px;'><p>Specifies the rate at which the axis value returns to normal when a button is released</p>
/// <p><b>Access functions:</b></p>
/// <div class="table"><table class="alignedsummary">
/// <tbody><tr><td class="memItemLeft topAlign rightAlign"> float </td><td class="memItemRight bottomAlign"><span class="name"><b>deceleration</b></span>() const</td></tr>
/// <tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setDeceleration</b></span>(float <i>deceleration</i>)</td></tr>
/// </tbody></table></div>
/// <p><b>Notifier signal:</b></p>
/// <div class="table"><table class="alignedsummary">
/// <tbody><tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>decelerationChanged</b></span>(float <i>deceleration</i>)</td></tr>
/// </tbody></table></div></div>
pub fn deceleration(&self) -> ::libc::c_float {
unsafe {
::ffi::qt_3d_input_c_Qt3DInput_QButtonAxisInput_deceleration(self as *const ::button_axis_input::ButtonAxisInput)
}
}
/// C++ method: <span style='color: green;'>```virtual const QMetaObject* Qt3DInput::QButtonAxisInput::metaObject() const```</span>
///
///
pub fn meta_object(&self) -> *const ::qt_core::meta_object::MetaObject {
unsafe {
::ffi::qt_3d_input_c_Qt3DInput_QButtonAxisInput_metaObject(self as *const ::button_axis_input::ButtonAxisInput)
}
}
/// C++ method: <span style='color: green;'>```[constructor] void Qt3DInput::QButtonAxisInput::QButtonAxisInput()```</span>
///
/// <a href="http://doc.qt.io/qt-5/qt3dinput-qbuttonaxisinput.html#QButtonAxisInput">C++ documentation:</a> <div style='border: 1px solid #5CFF95; background: #D6FFE4; padding: 16px;'><p>Constructs a new <a href="http://doc.qt.io/qt-5/qt3dinput-qbuttonaxisinput.html">QButtonAxisInput</a> instance with <i>parent</i>.</p></div>
pub fn new() -> ::cpp_utils::CppBox<::button_axis_input::ButtonAxisInput> {
let ffi_result = unsafe { ::ffi::qt_3d_input_c_Qt3DInput_QButtonAxisInput_new_no_args() };
unsafe { ::cpp_utils::CppBox::new(ffi_result) }
}
/// C++ method: <span style='color: green;'>```[constructor] void Qt3DInput::QButtonAxisInput::QButtonAxisInput(Qt3DCore::QNode* parent = ?)```</span>
///
/// <a href="http://doc.qt.io/qt-5/qt3dinput-qbuttonaxisinput.html#QButtonAxisInput">C++ documentation:</a> <div style='border: 1px solid #5CFF95; background: #D6FFE4; padding: 16px;'><p>Constructs a new <a href="http://doc.qt.io/qt-5/qt3dinput-qbuttonaxisinput.html">QButtonAxisInput</a> instance with <i>parent</i>.</p></div>
pub unsafe fn new_unsafe(parent: *mut ::qt_3d_core::node::Node)
-> ::cpp_utils::CppBox<::button_axis_input::ButtonAxisInput> {
let ffi_result = ::ffi::qt_3d_input_c_Qt3DInput_QButtonAxisInput_new_parent(parent);
::cpp_utils::CppBox::new(ffi_result)
}
/// C++ method: <span style='color: green;'>```virtual int Qt3DInput::QButtonAxisInput::qt_metacall(QMetaObject::Call arg1, int arg2, void** arg3)```</span>
///
///
pub unsafe fn qt_metacall(&mut self,
arg1: ::qt_core::meta_object::Call,
arg2: ::libc::c_int,
arg3: *mut *mut ::libc::c_void)
-> ::libc::c_int {
::ffi::qt_3d_input_c_Qt3DInput_QButtonAxisInput_qt_metacall(self as *mut ::button_axis_input::ButtonAxisInput,
arg1,
arg2,
arg3)
}
/// C++ method: <span style='color: green;'>```virtual void* Qt3DInput::QButtonAxisInput::qt_metacast(const char* arg1)```</span>
///
///
pub unsafe fn qt_metacast(&mut self, arg1: *const ::libc::c_char) -> *mut ::libc::c_void {
::ffi::qt_3d_input_c_Qt3DInput_QButtonAxisInput_qt_metacast(self as *mut ::button_axis_input::ButtonAxisInput, arg1)
}
/// C++ method: <span style='color: green;'>```float Qt3DInput::QButtonAxisInput::scale() const```</span>
///
/// <a href="http://doc.qt.io/qt-5/qt3dinput-qbuttonaxisinput.html#scale-prop">C++ documentation:</a> <div style='border: 1px solid #5CFF95; background: #D6FFE4; padding: 16px;'><p>Specifies how the axis output value is scaled. No scaling is applied by default so it defaults to 1.</p>
/// <p><b>Access functions:</b></p>
/// <div class="table"><table class="alignedsummary">
/// <tbody><tr><td class="memItemLeft topAlign rightAlign"> float </td><td class="memItemRight bottomAlign"><span class="name"><b>scale</b></span>() const</td></tr>
/// <tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setScale</b></span>(float <i>scale</i>)</td></tr>
/// </tbody></table></div>
/// <p><b>Notifier signal:</b></p>
/// <div class="table"><table class="alignedsummary">
/// <tbody><tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>scaleChanged</b></span>(float <i>scale</i>)</td></tr>
/// </tbody></table></div></div>
pub fn scale(&self) -> ::libc::c_float {
unsafe {
::ffi::qt_3d_input_c_Qt3DInput_QButtonAxisInput_scale(self as *const ::button_axis_input::ButtonAxisInput)
}
}
/// C++ method: <span style='color: green;'>```[slot] void Qt3DInput::QButtonAxisInput::setAcceleration(float acceleration)```</span>
///
/// <a href="http://doc.qt.io/qt-5/qt3dinput-qbuttonaxisinput.html#acceleration-prop">C++ documentation:</a> <div style='border: 1px solid #5CFF95; background: #D6FFE4; padding: 16px;'><p>Specifies the rate at which the axis value changes when a button is held</p>
/// <p><b>Access functions:</b></p>
/// <div class="table"><table class="alignedsummary">
/// <tbody><tr><td class="memItemLeft topAlign rightAlign"> float </td><td class="memItemRight bottomAlign"><span class="name"><b>acceleration</b></span>() const</td></tr>
/// <tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setAcceleration</b></span>(float <i>acceleration</i>)</td></tr>
/// </tbody></table></div>
/// <p><b>Notifier signal:</b></p>
/// <div class="table"><table class="alignedsummary">
/// <tbody><tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>accelerationChanged</b></span>(float <i>acceleration</i>)</td></tr>
/// </tbody></table></div></div>
pub fn set_acceleration(&mut self, acceleration: ::libc::c_float) {
unsafe {
::ffi::qt_3d_input_c_Qt3DInput_QButtonAxisInput_setAcceleration(self as *mut ::button_axis_input::ButtonAxisInput, acceleration)
}
}
/// C++ method: <span style='color: green;'>```[slot] void Qt3DInput::QButtonAxisInput::setButtons(const QVector<int>& buttons)```</span>
///
/// <a href="http://doc.qt.io/qt-5/qt3dinput-qbuttonaxisinput.html#buttons-prop">C++ documentation:</a> <div style='border: 1px solid #5CFF95; background: #D6FFE4; padding: 16px;'><p>Specifies the buttons which control the axis</p>
/// <p><b>Access functions:</b></p>
/// <div class="table"><table class="alignedsummary">
/// <tbody><tr><td class="memItemLeft topAlign rightAlign"> QVector<int> </td><td class="memItemRight bottomAlign"><span class="name"><b>buttons</b></span>() const</td></tr>
/// <tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setButtons</b></span>(const QVector<int> &<i>buttons</i>)</td></tr>
/// </tbody></table></div>
/// <p><b>Notifier signal:</b></p>
/// <div class="table"><table class="alignedsummary">
/// <tbody><tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>buttonsChanged</b></span>(const QVector<int> &<i>buttons</i>)</td></tr>
/// </tbody></table></div></div>
pub fn set_buttons(&mut self, buttons: &::qt_core::vector::VectorCInt) {
unsafe {
::ffi::qt_3d_input_c_Qt3DInput_QButtonAxisInput_setButtons(self as *mut ::button_axis_input::ButtonAxisInput,
buttons as *const ::qt_core::vector::VectorCInt)
}
}
/// C++ method: <span style='color: green;'>```[slot] void Qt3DInput::QButtonAxisInput::setDeceleration(float deceleration)```</span>
///
/// <a href="http://doc.qt.io/qt-5/qt3dinput-qbuttonaxisinput.html#deceleration-prop">C++ documentation:</a> <div style='border: 1px solid #5CFF95; background: #D6FFE4; padding: 16px;'><p>Specifies the rate at which the axis value returns to normal when a button is released</p>
/// <p><b>Access functions:</b></p>
/// <div class="table"><table class="alignedsummary">
/// <tbody><tr><td class="memItemLeft topAlign rightAlign"> float </td><td class="memItemRight bottomAlign"><span class="name"><b>deceleration</b></span>() const</td></tr>
/// <tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setDeceleration</b></span>(float <i>deceleration</i>)</td></tr>
/// </tbody></table></div>
/// <p><b>Notifier signal:</b></p>
/// <div class="table"><table class="alignedsummary">
/// <tbody><tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>decelerationChanged</b></span>(float <i>deceleration</i>)</td></tr>
/// </tbody></table></div></div>
pub fn set_deceleration(&mut self, deceleration: ::libc::c_float) {
unsafe {
::ffi::qt_3d_input_c_Qt3DInput_QButtonAxisInput_setDeceleration(self as *mut ::button_axis_input::ButtonAxisInput, deceleration)
}
}
/// C++ method: <span style='color: green;'>```[slot] void Qt3DInput::QButtonAxisInput::setScale(float scale)```</span>
///
/// <a href="http://doc.qt.io/qt-5/qt3dinput-qbuttonaxisinput.html#scale-prop">C++ documentation:</a> <div style='border: 1px solid #5CFF95; background: #D6FFE4; padding: 16px;'><p>Specifies how the axis output value is scaled. No scaling is applied by default so it defaults to 1.</p>
/// <p><b>Access functions:</b></p>
/// <div class="table"><table class="alignedsummary">
/// <tbody><tr><td class="memItemLeft topAlign rightAlign"> float </td><td class="memItemRight bottomAlign"><span class="name"><b>scale</b></span>() const</td></tr>
/// <tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setScale</b></span>(float <i>scale</i>)</td></tr>
/// </tbody></table></div>
/// <p><b>Notifier signal:</b></p>
/// <div class="table"><table class="alignedsummary">
/// <tbody><tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>scaleChanged</b></span>(float <i>scale</i>)</td></tr>
/// </tbody></table></div></div>
pub fn set_scale(&mut self, scale: ::libc::c_float) {
unsafe {
::ffi::qt_3d_input_c_Qt3DInput_QButtonAxisInput_setScale(self as *mut ::button_axis_input::ButtonAxisInput, scale)
}
}
/// C++ method: <span style='color: green;'>```static QString Qt3DInput::QButtonAxisInput::tr(const char* s, const char* c, int n)```</span>
///
///
pub unsafe fn tr(s: *const ::libc::c_char, c: *const ::libc::c_char, n: ::libc::c_int) -> ::qt_core::string::String {
{
let mut object: ::qt_core::string::String =
::cpp_utils::new_uninitialized::NewUninitialized::new_uninitialized();
::ffi::qt_3d_input_c_Qt3DInput_QButtonAxisInput_tr_to_output(s, c, n, &mut object);
object
}
}
/// C++ method: <span style='color: green;'>```static QString Qt3DInput::QButtonAxisInput::trUtf8(const char* s, const char* c, int n)```</span>
///
///
pub unsafe fn tr_utf8(s: *const ::libc::c_char,
c: *const ::libc::c_char,
n: ::libc::c_int)
-> ::qt_core::string::String {
{
let mut object: ::qt_core::string::String =
::cpp_utils::new_uninitialized::NewUninitialized::new_uninitialized();
::ffi::qt_3d_input_c_Qt3DInput_QButtonAxisInput_trUtf8_to_output(s, c, n, &mut object);
object
}
}
}
impl ::cpp_utils::CppDeletable for ::button_axis_input::ButtonAxisInput {
fn deleter() -> ::cpp_utils::Deleter<Self> {
::ffi::qt_3d_input_c_Qt3DInput_QButtonAxisInput_delete
}
}
/// Types for accessing built-in Qt signals and slots present in this module
pub mod connection {
use ::cpp_utils::StaticCast;
/// Provides access to built-in Qt signals of `ButtonAxisInput`.
pub struct Signals<'a>(&'a ::button_axis_input::ButtonAxisInput);
/// Represents a built-in Qt signal `Qt3DInput::QButtonAxisInput::decelerationChanged`.
///
/// An object of this type can be created from `ButtonAxisInput` with `object.signals().deceleration_changed()` and used for creating Qt connections using `qt_core::connection` API. After the connection is made, the object can (should) be dropped. The connection will remain active until sender or receiver are destroyed or until a manual disconnection is made.
///
/// An object of this type contains a reference to the original `ButtonAxisInput` object.
pub struct DecelerationChanged<'a>(&'a ::button_axis_input::ButtonAxisInput);
impl<'a> ::qt_core::connection::Receiver for DecelerationChanged<'a> {
type Arguments = (::libc::c_float,);
fn object(&self) -> &::qt_core::object::Object {
self.0.static_cast()
}
fn receiver_id() -> &'static [u8] {
b"2decelerationChanged(float)\0"
}
}
impl<'a> ::qt_core::connection::Signal for DecelerationChanged<'a> {}
/// Represents a built-in Qt signal `Qt3DInput::QButtonAxisInput::sourceDeviceChanged`.
///
/// An object of this type can be created from `ButtonAxisInput` with `object.signals().source_device_changed()` and used for creating Qt connections using `qt_core::connection` API. After the connection is made, the object can (should) be dropped. The connection will remain active until sender or receiver are destroyed or until a manual disconnection is made.
///
/// An object of this type contains a reference to the original `ButtonAxisInput` object.
pub struct SourceDeviceChanged<'a>(&'a ::button_axis_input::ButtonAxisInput);
impl<'a> ::qt_core::connection::Receiver for SourceDeviceChanged<'a> {
type Arguments = (*mut ::abstract_physical_device::AbstractPhysicalDevice,);
fn object(&self) -> &::qt_core::object::Object {
self.0.static_cast()
}
fn receiver_id() -> &'static [u8] {
b"2sourceDeviceChanged(Qt3DInput::QAbstractPhysicalDevice*)\0"
}
}
impl<'a> ::qt_core::connection::Signal for SourceDeviceChanged<'a> {}
/// Represents a built-in Qt signal `Qt3DInput::QButtonAxisInput::buttonsChanged`.
///
/// An object of this type can be created from `ButtonAxisInput` with `object.signals().buttons_changed()` and used for creating Qt connections using `qt_core::connection` API. After the connection is made, the object can (should) be dropped. The connection will remain active until sender or receiver are destroyed or until a manual disconnection is made.
///
/// An object of this type contains a reference to the original `ButtonAxisInput` object.
pub struct ButtonsChanged<'a>(&'a ::button_axis_input::ButtonAxisInput);
impl<'a> ::qt_core::connection::Receiver for ButtonsChanged<'a> {
type Arguments = (&'static ::qt_core::vector::VectorCInt,);
fn object(&self) -> &::qt_core::object::Object {
self.0.static_cast()
}
fn receiver_id() -> &'static [u8] {
b"2buttonsChanged(const QVector< int >&)\0"
}
}
impl<'a> ::qt_core::connection::Signal for ButtonsChanged<'a> {}
/// Represents a built-in Qt signal `Qt3DInput::QButtonAxisInput::scaleChanged`.
///
/// An object of this type can be created from `ButtonAxisInput` with `object.signals().scale_changed()` and used for creating Qt connections using `qt_core::connection` API. After the connection is made, the object can (should) be dropped. The connection will remain active until sender or receiver are destroyed or until a manual disconnection is made.
///
/// An object of this type contains a reference to the original `ButtonAxisInput` object.
pub struct ScaleChanged<'a>(&'a ::button_axis_input::ButtonAxisInput);
impl<'a> ::qt_core::connection::Receiver for ScaleChanged<'a> {
type Arguments = (::libc::c_float,);
fn object(&self) -> &::qt_core::object::Object {
self.0.static_cast()
}
fn receiver_id() -> &'static [u8] {
b"2scaleChanged(float)\0"
}
}
impl<'a> ::qt_core::connection::Signal for ScaleChanged<'a> {}
/// Represents a built-in Qt signal `Qt3DInput::QButtonAxisInput::accelerationChanged`.
///
/// An object of this type can be created from `ButtonAxisInput` with `object.signals().acceleration_changed()` and used for creating Qt connections using `qt_core::connection` API. After the connection is made, the object can (should) be dropped. The connection will remain active until sender or receiver are destroyed or until a manual disconnection is made.
///
/// An object of this type contains a reference to the original `ButtonAxisInput` object.
pub struct AccelerationChanged<'a>(&'a ::button_axis_input::ButtonAxisInput);
impl<'a> ::qt_core::connection::Receiver for AccelerationChanged<'a> {
type Arguments = (::libc::c_float,);
fn object(&self) -> &::qt_core::object::Object {
self.0.static_cast()
}
fn receiver_id() -> &'static [u8] {
b"2accelerationChanged(float)\0"
}
}
impl<'a> ::qt_core::connection::Signal for AccelerationChanged<'a> {}
impl<'a> Signals<'a> {
/// Returns an object representing a built-in Qt signal `Qt3DInput::QButtonAxisInput::decelerationChanged`.
///
/// Return value of this function can be used for creating Qt connections using `qt_core::connection` API.
pub fn deceleration_changed(&self) -> DecelerationChanged {
DecelerationChanged(self.0)
}
/// Returns an object representing a built-in Qt signal `Qt3DInput::QButtonAxisInput::sourceDeviceChanged`.
///
/// Return value of this function can be used for creating Qt connections using `qt_core::connection` API.
pub fn source_device_changed(&self) -> SourceDeviceChanged {
SourceDeviceChanged(self.0)
}
/// Returns an object representing a built-in Qt signal `Qt3DInput::QButtonAxisInput::buttonsChanged`.
///
/// Return value of this function can be used for creating Qt connections using `qt_core::connection` API.
pub fn buttons_changed(&self) -> ButtonsChanged {
ButtonsChanged(self.0)
}
/// Returns an object representing a built-in Qt signal `Qt3DInput::QButtonAxisInput::scaleChanged`.
///
/// Return value of this function can be used for creating Qt connections using `qt_core::connection` API.
pub fn scale_changed(&self) -> ScaleChanged {
ScaleChanged(self.0)
}
/// Returns an object representing a built-in Qt signal `Qt3DInput::QButtonAxisInput::accelerationChanged`.
///
/// Return value of this function can be used for creating Qt connections using `qt_core::connection` API.
pub fn acceleration_changed(&self) -> AccelerationChanged {
AccelerationChanged(self.0)
}
}
/// Provides access to built-in Qt slots of `ButtonAxisInput`.
pub struct Slots<'a>(&'a ::button_axis_input::ButtonAxisInput);
/// Represents a built-in Qt slot `Qt3DInput::QButtonAxisInput::setAcceleration`.
///
/// An object of this type can be created from `ButtonAxisInput` with `object.slots().set_acceleration()` and used for creating Qt connections using `qt_core::connection` API. After the connection is made, the object can (should) be dropped. The connection will remain active until sender or receiver are destroyed or until a manual disconnection is made.
///
/// An object of this type contains a reference to the original `ButtonAxisInput` object.
pub struct SetAcceleration<'a>(&'a ::button_axis_input::ButtonAxisInput);
impl<'a> ::qt_core::connection::Receiver for SetAcceleration<'a> {
type Arguments = (::libc::c_float,);
fn object(&self) -> &::qt_core::object::Object {
self.0.static_cast()
}
fn receiver_id() -> &'static [u8] {
b"1setAcceleration(float)\0"
}
}
/// Represents a built-in Qt slot `Qt3DInput::QButtonAxisInput::setDeceleration`.
///
/// An object of this type can be created from `ButtonAxisInput` with `object.slots().set_deceleration()` and used for creating Qt connections using `qt_core::connection` API. After the connection is made, the object can (should) be dropped. The connection will remain active until sender or receiver are destroyed or until a manual disconnection is made.
///
/// An object of this type contains a reference to the original `ButtonAxisInput` object.
pub struct SetDeceleration<'a>(&'a ::button_axis_input::ButtonAxisInput);
impl<'a> ::qt_core::connection::Receiver for SetDeceleration<'a> {
type Arguments = (::libc::c_float,);
fn object(&self) -> &::qt_core::object::Object {
self.0.static_cast()
}
fn receiver_id() -> &'static [u8] {
b"1setDeceleration(float)\0"
}
}
/// Represents a built-in Qt slot `Qt3DInput::QButtonAxisInput::setScale`.
///
/// An object of this type can be created from `ButtonAxisInput` with `object.slots().set_scale()` and used for creating Qt connections using `qt_core::connection` API. After the connection is made, the object can (should) be dropped. The connection will remain active until sender or receiver are destroyed or until a manual disconnection is made.
///
/// An object of this type contains a reference to the original `ButtonAxisInput` object.
pub struct SetScale<'a>(&'a ::button_axis_input::ButtonAxisInput);
impl<'a> ::qt_core::connection::Receiver for SetScale<'a> {
type Arguments = (::libc::c_float,);
fn object(&self) -> &::qt_core::object::Object {
self.0.static_cast()
}
fn receiver_id() -> &'static [u8] {
b"1setScale(float)\0"
}
}
/// Represents a built-in Qt slot `Qt3DInput::QButtonAxisInput::setButtons`.
///
/// An object of this type can be created from `ButtonAxisInput` with `object.slots().set_buttons()` and used for creating Qt connections using `qt_core::connection` API. After the connection is made, the object can (should) be dropped. The connection will remain active until sender or receiver are destroyed or until a manual disconnection is made.
///
/// An object of this type contains a reference to the original `ButtonAxisInput` object.
pub struct SetButtons<'a>(&'a ::button_axis_input::ButtonAxisInput);
impl<'a> ::qt_core::connection::Receiver for SetButtons<'a> {
type Arguments = (&'static ::qt_core::vector::VectorCInt,);
fn object(&self) -> &::qt_core::object::Object {
self.0.static_cast()
}
fn receiver_id() -> &'static [u8] {
b"1setButtons(const QVector< int >&)\0"
}
}
/// Represents a built-in Qt slot `Qt3DInput::QButtonAxisInput::setSourceDevice`.
///
/// An object of this type can be created from `ButtonAxisInput` with `object.slots().set_source_device()` and used for creating Qt connections using `qt_core::connection` API. After the connection is made, the object can (should) be dropped. The connection will remain active until sender or receiver are destroyed or until a manual disconnection is made.
///
/// An object of this type contains a reference to the original `ButtonAxisInput` object.
pub struct SetSourceDevice<'a>(&'a ::button_axis_input::ButtonAxisInput);
impl<'a> ::qt_core::connection::Receiver for SetSourceDevice<'a> {
type Arguments = (*mut ::abstract_physical_device::AbstractPhysicalDevice,);
fn object(&self) -> &::qt_core::object::Object {
self.0.static_cast()
}
fn receiver_id() -> &'static [u8] {
b"1setSourceDevice(Qt3DInput::QAbstractPhysicalDevice*)\0"
}
}
impl<'a> Slots<'a> {
/// Returns an object representing a built-in Qt slot `Qt3DInput::QButtonAxisInput::setAcceleration`.
///
/// Return value of this function can be used for creating Qt connections using `qt_core::connection` API.
pub fn set_acceleration(&self) -> SetAcceleration {
SetAcceleration(self.0)
}
/// Returns an object representing a built-in Qt slot `Qt3DInput::QButtonAxisInput::setDeceleration`.
///
/// Return value of this function can be used for creating Qt connections using `qt_core::connection` API.
pub fn set_deceleration(&self) -> SetDeceleration {
SetDeceleration(self.0)
}
/// Returns an object representing a built-in Qt slot `Qt3DInput::QButtonAxisInput::setScale`.
///
/// Return value of this function can be used for creating Qt connections using `qt_core::connection` API.
pub fn set_scale(&self) -> SetScale {
SetScale(self.0)
}
/// Returns an object representing a built-in Qt slot `Qt3DInput::QButtonAxisInput::setButtons`.
///
/// Return value of this function can be used for creating Qt connections using `qt_core::connection` API.
pub fn set_buttons(&self) -> SetButtons {
SetButtons(self.0)
}
/// Returns an object representing a built-in Qt slot `Qt3DInput::QButtonAxisInput::setSourceDevice`.
///
/// Return value of this function can be used for creating Qt connections using `qt_core::connection` API.
pub fn set_source_device(&self) -> SetSourceDevice {
SetSourceDevice(self.0)
}
}
impl ::button_axis_input::ButtonAxisInput {
/// Provides access to built-in Qt signals of this type
pub fn signals(&self) -> Signals {
Signals(self)
}
/// Provides access to built-in Qt slots of this type
pub fn slots(&self) -> Slots {
Slots(self)
}
}
}
impl ::cpp_utils::DynamicCast<::button_axis_input::ButtonAxisInput> for ::abstract_axis_input::AbstractAxisInput {
fn dynamic_cast_mut(&mut self) -> ::std::option::Option<&mut ::button_axis_input::ButtonAxisInput> {
let ffi_result = unsafe { ::ffi::qt_3d_input_c_QButtonAxisInput_G_dynamic_cast_Qt3DInput_QButtonAxisInput_ptr(self as *mut ::abstract_axis_input::AbstractAxisInput) };
unsafe { ffi_result.as_mut() }
}
fn dynamic_cast(&self) -> ::std::option::Option<&::button_axis_input::ButtonAxisInput> {
let ffi_result = unsafe { ::ffi::qt_3d_input_c_QButtonAxisInput_G_dynamic_cast_Qt3DInput_QButtonAxisInput_ptr(self as *const ::abstract_axis_input::AbstractAxisInput as *mut ::abstract_axis_input::AbstractAxisInput) };
unsafe { ffi_result.as_ref() }
}
}
impl ::cpp_utils::StaticCast<::qt_3d_core::node::Node> for ::button_axis_input::ButtonAxisInput {
fn static_cast_mut(&mut self) -> &mut ::qt_3d_core::node::Node {
let ffi_result = unsafe { ::ffi::qt_3d_input_c_QButtonAxisInput_G_static_cast_Qt3DCore_QNode_ptr(self as *mut ::button_axis_input::ButtonAxisInput) };
unsafe { ffi_result.as_mut() }.expect("Attempted to convert null pointer to reference")
}
fn static_cast(&self) -> &::qt_3d_core::node::Node {
let ffi_result = unsafe { ::ffi::qt_3d_input_c_QButtonAxisInput_G_static_cast_Qt3DCore_QNode_ptr(self as *const ::button_axis_input::ButtonAxisInput as *mut ::button_axis_input::ButtonAxisInput) };
unsafe { ffi_result.as_ref() }.expect("Attempted to convert null pointer to reference")
}
}
impl ::cpp_utils::StaticCast<::abstract_axis_input::AbstractAxisInput> for ::button_axis_input::ButtonAxisInput {
fn static_cast_mut(&mut self) -> &mut ::abstract_axis_input::AbstractAxisInput {
let ffi_result = unsafe { ::ffi::qt_3d_input_c_QButtonAxisInput_G_static_cast_Qt3DInput_QAbstractAxisInput_ptr(self as *mut ::button_axis_input::ButtonAxisInput) };
unsafe { ffi_result.as_mut() }.expect("Attempted to convert null pointer to reference")
}
fn static_cast(&self) -> &::abstract_axis_input::AbstractAxisInput {
let ffi_result = unsafe { ::ffi::qt_3d_input_c_QButtonAxisInput_G_static_cast_Qt3DInput_QAbstractAxisInput_ptr(self as *const ::button_axis_input::ButtonAxisInput as *mut ::button_axis_input::ButtonAxisInput) };
unsafe { ffi_result.as_ref() }.expect("Attempted to convert null pointer to reference")
}
}
impl ::cpp_utils::StaticCast<::qt_core::object::Object> for ::button_axis_input::ButtonAxisInput {
fn static_cast_mut(&mut self) -> &mut ::qt_core::object::Object {
let ffi_result = unsafe { ::ffi::qt_3d_input_c_QButtonAxisInput_G_static_cast_QObject_ptr(self as *mut ::button_axis_input::ButtonAxisInput) };
unsafe { ffi_result.as_mut() }.expect("Attempted to convert null pointer to reference")
}
fn static_cast(&self) -> &::qt_core::object::Object {
let ffi_result = unsafe { ::ffi::qt_3d_input_c_QButtonAxisInput_G_static_cast_QObject_ptr(self as *const ::button_axis_input::ButtonAxisInput as *mut ::button_axis_input::ButtonAxisInput) };
unsafe { ffi_result.as_ref() }.expect("Attempted to convert null pointer to reference")
}
}
impl ::cpp_utils::UnsafeStaticCast<::button_axis_input::ButtonAxisInput> for ::qt_core::object::Object {
unsafe fn static_cast_mut(&mut self) -> &mut ::button_axis_input::ButtonAxisInput {
let ffi_result = ::ffi::qt_3d_input_c_QButtonAxisInput_G_static_cast_Qt3DInput_QButtonAxisInput_ptr_QObject(self as *mut ::qt_core::object::Object);
ffi_result.as_mut().expect("Attempted to convert null pointer to reference")
}
unsafe fn static_cast(&self) -> &::button_axis_input::ButtonAxisInput {
let ffi_result = ::ffi::qt_3d_input_c_QButtonAxisInput_G_static_cast_Qt3DInput_QButtonAxisInput_ptr_QObject(self as *const ::qt_core::object::Object as *mut ::qt_core::object::Object);
ffi_result.as_ref().expect("Attempted to convert null pointer to reference")
}
}
impl ::cpp_utils::UnsafeStaticCast<::button_axis_input::ButtonAxisInput> for ::qt_3d_core::node::Node {
unsafe fn static_cast_mut(&mut self) -> &mut ::button_axis_input::ButtonAxisInput {
let ffi_result = ::ffi::qt_3d_input_c_QButtonAxisInput_G_static_cast_Qt3DInput_QButtonAxisInput_ptr_Qt3DCore_QNode(self as *mut ::qt_3d_core::node::Node);
ffi_result.as_mut().expect("Attempted to convert null pointer to reference")
}
unsafe fn static_cast(&self) -> &::button_axis_input::ButtonAxisInput {
let ffi_result = ::ffi::qt_3d_input_c_QButtonAxisInput_G_static_cast_Qt3DInput_QButtonAxisInput_ptr_Qt3DCore_QNode(self as *const ::qt_3d_core::node::Node as *mut ::qt_3d_core::node::Node);
ffi_result.as_ref().expect("Attempted to convert null pointer to reference")
}
}
impl ::cpp_utils::UnsafeStaticCast<::button_axis_input::ButtonAxisInput> for ::abstract_axis_input::AbstractAxisInput {
unsafe fn static_cast_mut(&mut self) -> &mut ::button_axis_input::ButtonAxisInput {
let ffi_result = ::ffi::qt_3d_input_c_QButtonAxisInput_G_static_cast_Qt3DInput_QButtonAxisInput_ptr_Qt3DInput_QAbstractAxisInput(self as *mut ::abstract_axis_input::AbstractAxisInput);
ffi_result.as_mut().expect("Attempted to convert null pointer to reference")}
unsafe fn static_cast(&self) -> &::button_axis_input::ButtonAxisInput {
let ffi_result = ::ffi::qt_3d_input_c_QButtonAxisInput_G_static_cast_Qt3DInput_QButtonAxisInput_ptr_Qt3DInput_QAbstractAxisInput(self as *const ::abstract_axis_input::AbstractAxisInput as *mut ::abstract_axis_input::AbstractAxisInput);
ffi_result.as_ref().expect("Attempted to convert null pointer to reference")}
}
impl ::std::ops::Deref for ::button_axis_input::ButtonAxisInput {
type Target = ::abstract_axis_input::AbstractAxisInput;
fn deref(&self) -> &::abstract_axis_input::AbstractAxisInput {
let ffi_result = unsafe { ::ffi::qt_3d_input_c_QButtonAxisInput_G_static_cast_Qt3DInput_QAbstractAxisInput_ptr(self as *const ::button_axis_input::ButtonAxisInput as *mut ::button_axis_input::ButtonAxisInput) };
unsafe { ffi_result.as_ref() }.expect("Attempted to convert null pointer to reference")
}
}
impl ::std::ops::DerefMut for ::button_axis_input::ButtonAxisInput {
fn deref_mut(&mut self) -> &mut ::abstract_axis_input::AbstractAxisInput {
let ffi_result = unsafe { ::ffi::qt_3d_input_c_QButtonAxisInput_G_static_cast_Qt3DInput_QAbstractAxisInput_ptr(self as *mut ::button_axis_input::ButtonAxisInput) };
unsafe { ffi_result.as_mut() }.expect("Attempted to convert null pointer to reference")
}
}