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use crate::sys::SceUid;
bitflags::bitflags! {
/// Power callback flags
#[repr(transparent)]
pub struct PowerInfo: u32 {
/// Indicates the power switch is pushed, putting the unit into suspend
/// mode.
const POWER_SWITCH = 0x80000000;
/// Indicates the hold switch is on.
const HOLD_SWITCH = 0x40000000;
/// Indicates the screen is off.
const STANDBY = 0x00080000;
/// Indicates the resume process is complete. Only seems to be triggered
/// when another event happens.
const RESUME_COMPLETE = 0x00040000;
/// Indicates the unit is resuming from suspend mode.
const RESUMING = 0x00020000;
/// Indicates the unit is suspending, seems to occur due to inactivity.
const SUSPENDING = 0x00010000;
/// Indicates the unit is plugged into an AC outlet.
const AC_POWER = 0x00001000;
/// Indicates the battery charge level is low.
const BATTERY_LOW = 0x00000100;
/// Indicates there is a battery present in the unit.
const BATTERY_EXIST = 0x00000080;
/// Indicates that the system is running on battery power.
const BATTERY_POWER = 0x0000007;
}
}
/// Type of power tick to generate.
#[repr(u32)]
pub enum PowerTick {
/// A tick that prevents the PSP from suspending and the display from
/// turning off.
All = 0,
/// A power tick that prevents the PSP from suspending.
Suspend = 1,
/// A power tick that prevents the PSP display from turning off.
Display = 6,
}
/// Power callback function prototype
///
/// # Parameters
///
/// - `unknown`: Unknown function, appears to cycle between 1, 2, and 3.
/// - `power_info`: Combination of `PowerInfo` flags.
pub type PowerCallback = extern fn (unknown: i32, power_info: PowerInfo);
psp_extern! {
#![name = "scePower"]
#![flags = 0x4001]
#![version = (0x00, 0x00)]
#[psp(0x04B7766E)]
/// Register Power Callback Function
///
/// # Parameters
///
/// - `slot`: slot of the callback in the list, 0 to 15, pass -1 to get an
/// auto assignment.
/// - `cbid`: callback id from calling `sceKernelCreateCallback`
///
/// # Return Value
///
/// 0 on success, the slot number if -1 is passed, < 0 on error.
pub fn scePowerRegisterCallback(
slot: i32,
cbid: SceUid,
) -> i32;
#[psp(0xDFA8BAF8)]
/// Unregister Power Callback Function
///
/// # Parameters
///
/// - `slot`: slot of the callback
///
/// # Return Value
///
/// 0 on success, < 0 on error.
pub fn scePowerUnregisterCallback(slot: i32) -> i32;
#[psp(0x87440F5E)]
/// Check if unit is plugged in
///
/// # Return Value
///
/// 1 if plugged in, 0 if not plugged in, < 0 on error.
pub fn scePowerIsPowerOnline() -> i32;
#[psp(0x0AFD0D8B)]
/// Check if a battery is present
///
/// # Return Value
///
/// 1 if battery present, 0 if battery not present, < 0 on error.
pub fn scePowerIsBatteryExist() -> i32;
#[psp(0x1E490401)]
/// Check if the battery is charging
///
/// # Return Value
///
/// 1 if battery charging, 0 if battery not charging, < 0 on error.
pub fn scePowerIsBatteryCharging() -> i32;
#[psp(0xB4432BC8)]
/// Get the status of the battery charging
pub fn scePowerGetBatteryChargingStatus() -> i32;
#[psp(0xD3075926)]
/// Check if the battery is low
///
/// # Return Value
///
/// 1 if the battery is low, 0 if the battery is not low, < 0 on error.
pub fn scePowerIsLowBattery() -> i32;
#[psp(0x2085D15D)]
/// Get battery life as integer percent
///
/// # Return Value
///
/// Battery charge percentage (0-100), < 0 on error.
pub fn scePowerGetBatteryLifePercent() -> i32;
#[psp(0x8EFB3FA2)]
/// Get battery life as time
///
/// # Return Value
///
/// Battery life in minutes, < 0 on error.
pub fn scePowerGetBatteryLifeTime() -> i32;
#[psp(0x28E12023)]
/// Get temperature of the battery
pub fn scePowerGetBatteryTemp() -> i32;
#[psp(0x862AE1A6)]
/// unknown? - crashes PSP in usermode
pub fn scePowerGetBatteryElec() -> i32;
#[psp(0x483CE86B)]
/// Get battery volt level
pub fn scePowerGetBatteryVolt() -> i32;
#[psp(0x843FBF43)]
/// Set CPU Frequency
///
/// # Parameters
///
/// - `cpufreq`: new CPU frequency, valid values are 1 - 333
pub fn scePowerSetCpuClockFrequency(cpufreq: i32) -> i32;
#[psp(0xB8D7B3FB)]
/// Set Bus Frequency
///
/// # Parameters
///
/// - `busfreq`: new BUS frequency, valid values are 1 - 166
pub fn scePowerSetBusClockFrequency(busfreq: i32) -> i32;
#[psp(0xFEE03A2F)]
/// Alias for scePowerGetCpuClockFrequencyInt
///
/// # Return Value
///
/// Frequency as integer
pub fn scePowerGetCpuClockFrequency() -> i32;
#[psp(0xFDB5BFE9)]
/// Get CPU Frequency as Integer
///
/// # Return Value
///
/// Frequency as an integer
pub fn scePowerGetCpuClockFrequencyInt() -> i32;
#[psp(0xB1A52C83)]
/// Get CPU Frequency as Float
///
/// # Return Value
///
/// Frequency as a float
pub fn scePowerGetCpuClockFrequencyFloat() -> f32;
#[psp(0x478FE6F5)]
/// Alias for scePowerGetBusClockFrequencyInt
///
/// # Return Value
///
/// Frequency as an integer
pub fn scePowerGetBusClockFrequency() -> i32;
#[psp(0xBD681969)]
/// Get Bus frequency as Integer
///
/// # Return Value
///
/// Frequency as an integer
pub fn scePowerGetBusClockFrequencyInt() -> i32;
#[psp(0x9BADB3EB)]
/// Get Bus frequency as Float
///
/// # Return Value
///
/// frequency as float
pub fn scePowerGetBusClockFrequencyFloat() -> f32;
#[psp(0x737486F2)]
/// Set Clock Frequencies
///
/// # Parameters
///
/// - `pllfreq`: pll frequency, valid from 19-333
/// - `cpufreq`: cpu frequency, valid from 1-333
/// - `busfreq`: bus frequency, valid from 1-166
///
/// and:
///
/// cpufreq <= pllfreq
/// busfreq*2 <= pllfreq
///
pub fn scePowerSetClockFrequency(
pllfreq: i32,
cpufreq: i32,
busfreq: i32,
) -> i32;
#[psp(0xD6D016EF)]
/// Lock power switch
///
/// Note: if the power switch is toggled while locked it will fire
/// immediately after being unlocked.
///
/// # Parameters
///
/// - `unknown`: pass 0
///
/// # Return Value
///
/// 0 on success, < 0 on error.
pub fn scePowerLock(unknown: i32) -> i32;
#[psp(0xCA3D34C1)]
/// Unlock power switch
///
/// # Parameters
///
/// - `unknown`: pass 0
///
/// # Return Value
///
/// 0 on success, < 0 on error.
pub fn scePowerUnlock(unknown: i32) -> i32;
#[psp(0xEFD3C963)]
/// Generate a power tick, preventing unit from powering off and turning off
/// display.
///
/// # Parameters
///
/// - `type_`: type of power tick to generate
///
/// # Return Value
///
/// 0 on success, < 0 on error.
pub fn scePowerTick(type_: PowerTick) -> i32;
#[psp(0xEDC13FE5)]
/// Get Idle timer
pub fn scePowerGetIdleTimer() -> i32;
#[psp(0x7F30B3B1)]
/// Enable Idle timer
///
/// # Parameters
///
/// - `unknown`: pass 0
pub fn scePowerIdleTimerEnable(unknown: i32) -> i32;
#[psp(0x972CE941)]
/// Disable Idle timer
///
/// # Parameters
///
/// - `unknown`: pass 0
pub fn scePowerIdleTimerDisable(unknown: i32) -> i32;
#[psp(0x2B7C7CF4)]
/// Request the PSP to go into standby
///
/// # Return Value
///
/// 0 always
pub fn scePowerRequestStandby() -> i32;
#[psp(0xAC32C9CC)]
/// Request the PSP to go into suspend
///
/// # Return Value
///
/// 0 always
pub fn scePowerRequestSuspend() -> i32;
}