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use core::ffi::c_void; use num_enum::TryFromPrimitive; #[repr(C)] #[derive(Debug, Copy, Clone)] pub struct UtilityDialogCommon { /// Size of the structure pub size: u32, /// Language pub language: SystemParamLanguage, /// Which button accepts the dialog pub button_accept: UtilityDialogButtonAccept, /// Graphics thread priority pub graphics_thread: i32, /// Access/fileio thread priority (SceJobThread) pub access_thread: i32, /// Font thread priority (ScePafThread) pub font_thread: i32, /// Sound thread priority pub sound_thread: i32, /// Result pub result: i32, pub reserved: [i32; 4usize], } #[repr(u32)] #[derive(Debug, Clone, Copy)] pub enum UtilityMsgDialogMode { /// Error message Error, /// String message Text, } #[repr(u32)] #[derive(Debug, Clone, Copy)] pub enum UtilityMsgDialogPressed { Unknown1, Yes, No, Back, } #[repr(u32)] #[derive(Debug, Clone, Copy)] pub enum UtilityDialogButtonAccept { Circle, Cross, } #[repr(u32)] #[derive(Debug, Clone, Copy)] pub enum SceUtilityOskInputLanguage { Default, Japanese, English, French, Spanish, German, Italian, Dutch, Portugese, Russian, Korean, } #[repr(u32)] #[derive(Debug, Clone, Copy)] pub enum SceUtilityOskInputType { All, LatinDigit, LatinSymbol, LatinLowercase = 4, LatinUppercase = 8, JapaneseDigit = 0x100, JapaneseSymbol = 0x200, JapaneseLowercase = 0x400, JapaneseUppercase = 0x800, JapaneseHiragana = 0x1000, JapaneseHalfWidthKatakana = 0x2000, JapaneseKatakana = 0x4000, JapaneseKanji = 0x8000, RussianLowercase = 0x10000, RussianUppercase = 0x20000, Korean = 0x40000, Url = 0x80000, } #[derive(Debug, Clone, Copy)] pub enum SceUtilityOskState { None, Initializing, Initialized, Visible, Quit, Finished, } #[derive(Debug, Clone, Copy)] pub enum SceUtilityOskResult { Unchanged, Cancelled, Changed, } #[repr(u32)] #[derive(Debug, Clone, Copy, TryFromPrimitive)] pub enum SystemParamLanguage { Japanese, English, French, Spanish, German, Italian, Dutch, Portugese, Russian, Korean, ChineseTraditional, ChineseSimplified, } #[repr(u32)] #[derive(Debug, Clone, Copy)] /// #9 seems to be Region or maybe X/O button swap. /// It doesn't exist on JAP v1.0 /// is 1 on NA v1.5s /// is 0 on JAP v1.5s /// is read-only pub enum SystemParamId { StringNickname = 1, AdhocChannel, WlanPowerSave, DateFormat, TimeFormat, Timezone, DaylightSavings, Language, Unknown, } #[repr(u32)] #[derive(Debug, Clone, Copy, TryFromPrimitive)] pub enum SystemParamAdhocChannel { ChannelAutomatic = 0, Channel1 = 1, Channel6 = 6, Channel11 = 11, } #[repr(u32)] #[derive(Debug, Clone, Copy, TryFromPrimitive)] pub enum SystemParamWlanPowerSaveState { Off, On, } #[repr(u32)] #[derive(Debug, Clone, Copy, TryFromPrimitive)] pub enum SystemParamDateFormat { YYYYMMDD, MMDDYYYY, DDMMYYYY, } #[repr(u32)] #[derive(Debug, Clone, Copy, TryFromPrimitive)] pub enum SystemParamTimeFormat { Hour24, Hour12, } #[repr(u32)] #[derive(Debug, Clone, Copy, TryFromPrimitive)] pub enum SystemParamDaylightSavings { Std, Dst, } #[repr(u32)] #[derive(Debug, Clone, Copy)] pub enum AvModule { AvCodec, SasCore, /// Requires AvCodec loading first Atrac3Plus, /// Requires AvCodec loading first MpegBase, Mp3, Vaudio, Aac, G729, } #[repr(u32)] #[derive(Debug, Clone, Copy)] pub enum Module { NetCommon = 0x100, NetAdhoc, NetInet, NetParseUri, NetHttp, NetSsl, UsbPspCm = 0x200, UsbMic, UsbCam, UsbGps, AvCodec = 0x300, AvSascore, AvAtrac3Plus, AvMpegBase, AvMp3, AvVaudio, AvAac, AvG729, NpCommon = 0x400, NpService, NpMatching2, NpDrm = 0x500, Irda = 0x600, } #[repr(u32)] #[derive(Debug, Clone, Copy)] pub enum NetModule { NetCommon = 1, NetAdhoc, NetInet, NetParseUri, NetHttp, NetSsl, } #[repr(u32)] #[derive(Debug, Clone, Copy)] pub enum UsbModule { UsbPspCm = 1, UsbAcc, /// Requires UsbAcc loading first UsbMic, /// Requires UsbAcc loading first UsbCam, /// Requires UsbAcc loading first UsbGps, } #[repr(u32)] #[derive(Debug, Clone, Copy)] pub enum NetParam { /// c-style string Name, /// c-style string Ssid, /// i32 Secure, /// c-style string WepKey, /// i32 IsStaticIp, /// c-style string Ip, /// c-style string NetMask, /// c-style string Route, /// i32 ManualDns, /// c-style string PrimaryDns, /// c-style string SecondaryDns, /// c-style string ProxyUser, /// c-style string ProxyPass, /// i32 UseProxy, /// c-style string ProxyServer, /// i32 ProxyPort, /// i32 Unknown1, /// i32 Unknown2, } #[derive(Debug, Copy, Clone)] pub enum UtilityNetconfAction { ConnectAP, DisplayStatus, ConnectAdhoc, } bitflags::bitflags! { #[repr(transparent)] pub struct UtilityMsgDialogOption: i32 { /// Error message (why two flags?) const ERROR = 0; /// Text message (why two flags?) const TEXT = 1; /// Yes/No buttons instead of cancel const YES_NO_BUTTONS = 0x10; /// Default position 'No', if not set will default to 'Yes' const DEFAULT_NO = 0x100; } } /// Structure to hold the parameters for a message dialog #[repr(C)] #[derive(Copy, Clone)] pub struct UtilityMsgDialogParams { pub base: UtilityDialogCommon, pub unknown: i32, pub mode: UtilityMsgDialogMode, pub error_value: u32, /// The message to display (may contain embedded linefeeds) pub message: [u8; 512usize], pub options: UtilityMsgDialogOption, pub button_pressed: UtilityMsgDialogPressed, } #[repr(C)] #[derive(Debug, Copy, Clone)] pub struct UtilityNetconfAdhoc { pub name: [u8; 8usize], pub timeout: u32, } #[repr(C)] #[derive(Debug, Copy, Clone)] pub struct UtilityNetconfData { pub base: UtilityDialogCommon, /// One of NetconfActions pub action: UtilityNetconfAction, pub adhocparam: *mut UtilityNetconfAdhoc, /// Set to 1 to allow connections with the 'Internet Browser' option set to 'Start' (ie. hotspot connection) pub hotspot: i32, /// Will be set to 1 when connected to a hotspot style connection pub hotspot_connected: i32, /// Set to 1 to allow connections to Wifi service providers (WISP) pub wifisp: i32, } /// Datatype for sceUtilityGetNetParam /// since it can return a u32 or a string /// we use a union to avoid ugly casting #[repr(C)] #[derive(Copy, Clone)] pub union UtilityNetData { pub as_uint: u32, pub as_string: [u8; 128usize], } #[repr(u32)] #[derive(Debug, Copy, Clone)] pub enum UtilitySavedataMode { AutoLoad, AutoSave, Load, Save, ListLoad, ListSave, ListDelete, Delete, } #[repr(u32)] #[derive(Debug, Copy, Clone)] pub enum UtilitySavedataFocus { Unknown1, /// First in list FirstList, /// Last in list LastList, /// Most recent date Latest, Oldest, Unknown2, Unknown3, /// First empty slot FirstEmpty, /// Last empty slot LastEmpty, } /// title, savedataTitle, detail: parts of the unencrypted SFO ///data, it contains what the VSH and standard load screen shows #[repr(C)] #[derive(Copy, Clone)] pub struct UtilitySavedataSFOParam { pub title: [u8; 128usize], pub savedata_title: [u8; 128usize], pub detail: [u8; 1024usize], pub parental_level: u8, pub unknown: [u8; 3usize], } #[repr(C)] #[derive(Debug, Copy, Clone)] pub struct UtilitySavedataFileData { pub buf: *mut c_void, pub buf_size: usize, // why are there two sizes? pub size: usize, pub unknown: i32, } #[repr(C)] #[derive(Debug, Copy, Clone)] pub struct UtilitySavedataListSaveNewData { pub icon0: UtilitySavedataFileData, pub title: *mut u8, } /// Structure to hold the parameters for the `sceUtilitySavedataInitStart` function. #[repr(C)] #[derive(Copy, Clone)] pub struct SceUtilitySavedataParam { pub base: UtilityDialogCommon, pub mode: UtilitySavedataMode, pub unknown1: i32, pub overwrite: i32, /// gameName: name used from the game for saves, equal for all saves pub game_name: [u8; 13usize], pub reserved: [u8; 3usize], /// saveName: name of the particular save, normally a number pub save_name: [u8; 20usize], /// saveNameList: used by multiple modes pub save_name_list: *mut [u8; 20usize], /// fileName: name of the data file of the game for example DATA.BIN pub file_name: [u8; 13usize], pub reserved1: [u8; 3usize], /// pointer to a buffer that will contain data file unencrypted data pub data_buf: *mut c_void, /// size of allocated space to dataBuf pub data_buf_size: usize, pub data_size: usize, pub sfo_param: UtilitySavedataSFOParam, pub icon0_file_data: UtilitySavedataFileData, pub icon1_file_data: UtilitySavedataFileData, pub pic1_file_data: UtilitySavedataFileData, pub snd0_file_data: UtilitySavedataFileData, /// Pointer to an SavedataListSaveNewData structure pub new_data: *mut UtilitySavedataListSaveNewData, /// Initial focus for lists pub focus: UtilitySavedataFocus, /// unknown2: ? pub unknown2: [i32; 4usize], /// encrypt/decrypt key for save with firmware >= 2.00 pub key: [u8; 16], /// ? firmware >= 2.00 pub unknown3: [u8; 20], } #[repr(u32)] #[derive(Debug, Copy, Clone)] pub enum UtilityGameSharingMode { /// Single send Single = 1, /// Up to 4 simulataneous sends Multiple, } #[repr(u32)] #[derive(Debug, Copy, Clone)] pub enum UtilityGameSharingDataType { /// EBOOT is a file File = 1, /// EBOOT is in memory Memory, } /// Structure to hold the parameters for Game Sharing #[repr(C)] #[derive(Debug, Copy, Clone)] pub struct UtilityGameSharingParams { pub base: UtilityDialogCommon, /// Set to 0 pub unknown1: i32, /// Set to 0 pub unknown2: i32, pub name: [u8; 8usize], /// Set to 0 pub unknown3: i32, /// Set to 0 pub unknown4: i32, /// Set to 0 pub unknown5: i32, /// Return value pub result: i32, /// File path if `UtilityGameSharingDataType::File` specified pub filepath: *mut u8, /// Send mode. One of `UtilityGameSharingMode` pub mode: UtilityGameSharingMode, /// Data type. One of `UtilityGameSharingDataType` pub datatype: UtilityGameSharingDataType, /// Pointer to the EBOOT data in memory pub data: *mut c_void, /// Size of the EBOOT data in memory pub datasize: u32, } #[repr(C)] #[derive(Debug, Copy, Clone)] pub struct UtilityHtmlViewerParam { pub base: UtilityDialogCommon, /// Pointer to the memory pool to be used pub memaddr: *mut c_void, /// Size of the memory pool pub memsize: u32, /// Unknown. Pass 0 pub unknown1: i32, /// Unknown. Pass 0 pub unknown2: i32, /// URL to be opened initially pub initialurl: *mut u8, /// Number of tabs (maximum of 3) pub numtabs: u32, /// One of ::UtilityHtmlViewerInterfaceModes pub interfacemode: UtilityHtmlViewerInterfaceMode, /// Values from ::UtilityHtmlViewerOption. Bitwise OR together pub options: UtilityHtmlViewerOption, /// Directory to be used for downloading pub dldirname: *mut u8, /// Filename to be used for downloading pub dlfilename: *mut u8, /// Directory to be used for uploading pub uldirname: *mut u8, /// Filename to be used for uploading pub ulfilename: *mut u8, /// One of ::UtilityHtmlViewerCookieMode pub cookiemode: UtilityHtmlViewerCookieMode, /// Unknown. Pass 0 pub unknown3: u32, /// URL to set the home page to pub homeurl: *mut u8, /// One of ::UtilityHtmlViewerTextSize pub textsize: UtilityHtmlViewerTextSize, /// One of ::UtilityHtmlViewerDisplayMode pub displaymode: UtilityHtmlViewerDisplayMode, /// One of ::UtilityHtmlViewerConnectMode pub connectmode: UtilityHtmlViewerConnectMode, /// One of ::UtilityHtmlViewerDisconnectMode pub disconnectmode: UtilityHtmlViewerDisconnectMode, /// The maximum amount of memory the browser used pub memused: u32, /// Unknown. Pass 0 pub unknown4: [i32; 10usize], } #[repr(u32)] #[derive(Debug, Clone, Copy)] pub enum UtilityHtmlViewerInterfaceMode { /// Full user interface Full, /// Limited user interface Limited, /// No user interface None, } #[repr(u32)] #[derive(Debug, Clone, Copy)] pub enum UtilityHtmlViewerCookieMode { /// Disable accepting cookies Disabled = 0, /// Enable accepting cookies Enabled, /// Confirm accepting a cookie every time Confirm, /// Use the system default for accepting cookies Default, } #[repr(u32)] #[derive(Debug, Clone, Copy)] pub enum UtilityHtmlViewerTextSize { /// Large text size Large, /// Normal text size Normal, /// Small text size Small, } #[repr(u32)] #[derive(Debug, Clone, Copy)] pub enum UtilityHtmlViewerDisplayMode { /// Normal display Normal, /// Fit display Fit, /// Smart fit display SmartFit, } #[repr(u32)] #[derive(Debug, Clone, Copy)] pub enum UtilityHtmlViewerConnectMode { /// Auto connect to the last used connection Last, /// Manually select the connection (once) ManualOnce, /// Manually select the connection (every time) ManualAll, } #[repr(u32)] #[derive(Debug, Clone, Copy)] pub enum UtilityHtmlViewerDisconnectMode { /// Enable automatic disconnect Enable, /// Disable automatic disconnect Disable, /// Confirm disconnection Confirm, } #[repr(C)] bitflags::bitflags! { pub struct UtilityHtmlViewerOption: u32 { /// Open SCE net start page const OPEN_SCE_START_PAGE = 0x000001; /// Disable startup limitations const DISABLE_STARTUP_LIMITS = 0x000002; /// Disable exit confirmation dialog const DISABLE_EXIT_DIALOG = 0x000004; /// Disable cursor const DISABLE_CURSOR = 0x000008; /// Disable download completion confirmation dialog const DISABLE_DOWNLOAD_COMPLETE_DIALOG = 0x000010; /// Disable download confirmation dialog const DISABLE_DOWNLOAD_START_DIALOG = 0x000020; /// Disable save destination confirmation dialog const DISABLE_DOWNLOAD_DESTINATION_DIALOG = 0x000040; /// Disable modification of the download destination const LOCK_DOWNLOAD_DESTINATION_DIALOG= 0x000080; /// Disable tab display const DISABLE_TAB_DISPLAY = 0x000100; /// Hold analog controller when HOLD button is down const ENABLE_ANALOG_HOLD = 0x000200; /// Enable Flash Player const ENABLE_FLASH = 0x000400; /// Disable L/R triggers for back/forward const DISABLE_LRTRIGGER = 0x000800; } } /// OSK Field data #[repr(C)] #[derive(Debug, Copy, Clone)] pub struct SceUtilityOskData { /// Unknown. Pass 0. pub unk_00: i32, /// Unknown. Pass 0. pub unk_04: i32, /// One of `SceUtilityOskInputLanguage` pub language: SceUtilityOskInputLanguage, /// Unknown. Pass 0. pub unk_12: i32, /// One or more of `SceUtilityOskInputType` (types that are selectable by pressing SELECT) pub inputtype: SceUtilityOskInputType, /// Number of lines pub lines: i32, /// Unknown. Pass 0. pub unk_24: i32, /// Description text pub desc: *mut u16, /// Initial text pub intext: *mut u16, /// Length of output text pub outtextlength: i32, /// Pointer to the output text pub outtext: *mut u16, /// Result. One of `SceUtilityOskResult` pub result: SceUtilityOskResult, /// The max text that can be input pub outtextlimit: i32, } /// OSK parameters #[repr(C)] #[derive(Debug, Copy, Clone)] pub struct SceUtilityOskParams { pub base: UtilityDialogCommon, /// Number of input fields pub datacount: i32, /// Pointer to the start of the data for the input fields pub data: *mut SceUtilityOskData, /// The local OSK state, one of `SceUtilityOskState` pub state: SceUtilityOskState, /// Unknown. Pass 0 pub unk_60: i32, } psp_extern! { #![name = "sceUtility"] #![flags = 0x4001] #![version = (0x00, 0x00)] #[psp(0x2AD8E239)] /// Create a message dialog /// /// # Parameters /// /// - `params`: dialog parameters /// # Return Value /// /// 0 on success pub fn sceUtilityMsgDialogInitStart( params: *mut UtilityMsgDialogParams, ) -> i32; #[psp(0x67AF3428)] /// Remove a message dialog currently active. After calling this /// function you need to keep calling GetStatus and Update until /// you get a status of 4. pub fn sceUtilityMsgDialogShutdownStart(); #[psp(0x9A1C91D7)] /// Get the current status of a message dialog currently active. /// /// # Return Value /// /// 2 if the GUI is visible (you need to call sceUtilityMsgDialogGetStatus). /// 3 if the user cancelled the dialog, and you need to call sceUtilityMsgDialogShutdownStart. /// 4 if the dialog has been successfully shut down. pub fn sceUtilityMsgDialogGetStatus() -> i32; #[psp(0x95FC253B)] /// Refresh the GUI for a message dialog currently active /// /// # Parameters /// /// - `n`: unknown, pass 1 pub fn sceUtilityMsgDialogUpdate(n: i32); #[psp(0x4928BD96)] /// Abort a message dialog currently active pub fn sceUtilityMsgDialogAbort() -> i32; #[psp(0x4DB1E739)] /// Init the Network Configuration Dialog Utility /// /// # Parameters /// /// - `data`: pointer to NetconfData to be initialized /// # Return Value /// /// 0 on success, < 0 on error pub fn sceUtilityNetconfInitStart(data: *mut UtilityNetconfData) -> i32; #[psp(0xF88155F6)] /// Shutdown the Network Configuration Dialog Utility /// /// # Return Value /// /// 0 on success, < 0 on error pub fn sceUtilityNetconfShutdownStart() -> i32; #[psp(0x91E70E35)] /// Update the Network Configuration Dialog GUI /// /// # Parameters /// /// - `unknown`: unknown; set to 1 /// # Return Value /// /// 0 on success, < 0 on error pub fn sceUtilityNetconfUpdate(unknown: i32) -> i32; #[psp(0x6332AA39)] /// Get the status of a running Network Configuration Dialog /// /// # Return Value /// /// one of DialogState on success, < 0 on error pub fn sceUtilityNetconfGetStatus() -> i32; #[psp(0x5EEE6548)] /// Check existance of a Net Configuration /// /// # Parameters /// /// - `id`: id of net Configuration (1 to n) /// # Return Value /// /// 0 on success, pub fn sceUtilityCheckNetParam(id: i32) -> i32; #[psp(0x434D4B3A)] /// Get Net Configuration Parameter /// /// # Parameters /// /// - `conf`: Net Configuration number (1 to n) /// (0 returns valid but seems to be a copy of the last config requested) /// # Parameters /// /// - `param`: which parameter to get /// - `data`: parameter data /// # Return Value /// /// 0 on success, pub fn sceUtilityGetNetParam( conf: i32, param: NetParam, data: *mut UtilityNetData, ) -> i32; #[psp(0x50C4CD57)] /// Saves or Load savedata to/from the passed structure /// After having called this continue calling sceUtilitySavedataGetStatus to /// check if the operation is completed /// /// # Parameters /// /// - `params`: savedata parameters /// # Return Value /// /// 0 on success pub fn sceUtilitySavedataInitStart( params: *mut SceUtilitySavedataParam, ) -> i32; #[psp(0x8874DBE0)] /// Check the current status of the saving/loading/shutdown process /// Continue calling this to check current status of the process /// before calling this call also sceUtilitySavedataUpdate /// # Return Value /// /// - 2 if the process is still being processed. /// - 3 on save/load success, then you can call sceUtilitySavedataShutdownStart. /// - 4 on complete shutdown. pub fn sceUtilitySavedataGetStatus() -> i32; #[psp(0x9790B33C)] /// Shutdown the savedata utility. after calling this continue calling /// sceUtilitySavedataGetStatus to check when it has shutdown /// /// # Return Value /// /// 0 on success /// pub fn sceUtilitySavedataShutdownStart() -> i32; #[psp(0xD4B95FFB)] /// Refresh status of the savedata function /// /// # Parameters /// /// - `unknown`: unknown, pass 1 pub fn sceUtilitySavedataUpdate(unknown: i32); #[psp(0xC492F751)] /// Init the game sharing /// /// # Parameters /// /// - `params`: game sharing parameters /// # Return Value /// /// 0 on success, < 0 on error. pub fn sceUtilityGameSharingInitStart( params: *mut UtilityGameSharingParams, ) -> i32; #[psp(0xEFC6F80F)] /// Shutdown game sharing. pub fn sceUtilityGameSharingShutdownStart(); #[psp(0x946963F3)] /// Get the current status of game sharing. /// /// # Return Value /// /// 2 if the GUI is visible (you need to call sceUtilityGameSharingGetStatus). /// 3 if the user cancelled the dialog, and you need to call /// sceUtilityGameSharingShutdownStart. /// 4 if the dialog has been successfully shut down. pub fn sceUtilityGameSharingGetStatus() -> i32; #[psp(0x7853182D)] /// Refresh the GUI for game sharing /// /// # Parameters /// /// - `n`: unknown, pass 1 pub fn sceUtilityGameSharingUpdate(n: i32); #[psp(0xCDC3AA41)] /// Init the html viewer /// /// # Parameters /// /// - `params`: html viewer parameters /// /// # Return Value /// /// 0 on success, < 0 on error. pub fn sceUtilityHtmlViewerInitStart( params: *mut UtilityHtmlViewerParam, ) -> i32; #[psp(0xF5CE1134)] /// Shutdown html viewer. pub fn sceUtilityHtmlViewerShutdownStart() -> i32; #[psp(0x05AFB9E4)] /// Refresh the GUI for html viewer /// /// # Parameters /// /// - `n`: unknown, pass 1 pub fn sceUtilityHtmlViewerUpdate(n: i32) -> i32; #[psp(0xBDA7D894)] /// Get the current status of the html viewer. /// /// # Return Value /// /// 2 if the GUI is visible (you need to call sceUtilityHtmlViewerGetStatus). /// 3 if the user cancelled the dialog, and you need to call /// sceUtilityHtmlViewerShutdownStart. /// 4 if the dialog has been successfully shut down. pub fn sceUtilityHtmlViewerGetStatus() -> i32; #[psp(0x45C18506)] /// Set Integer System Parameter /// /// # Parameters /// /// - `id`: which parameter to set /// - `value`: integer value to set /// # Return Value /// /// 0 on success, 0x80110103 on failure pub fn sceUtilitySetSystemParamInt( id: SystemParamId, value: i32, ) -> i32; #[psp(0x41E30674)] /// Set String System Parameter /// /// # Parameters /// /// - `id`: which parameter to set /// - `str`: char * value to set /// # Return Value /// /// 0 on success, 0x80110103 on failure pub fn sceUtilitySetSystemParamString( id: SystemParamId, str: *const u8, ) -> i32; #[psp(0xA5DA2406)] /// Get Integer System Parameter /// /// # Parameters /// /// - `id`: which parameter to get /// - `value`: pointer to integer value to place result in /// # Return Value /// /// 0 on success, 0x80110103 on failure pub fn sceUtilityGetSystemParamInt( id: SystemParamId, value: *mut i32, ) -> i32; #[psp(0x34B78343)] /// Get String System Parameter /// /// # Parameters /// /// - `id`: which parameter to get /// - `str`: char * buffer to place result in /// - `len`: length of str buffer /// # Return Value /// /// 0 on success, 0x80110103 on failure pub fn sceUtilityGetSystemParamString( id: SystemParamId, str: *mut u8, len: i32, ) -> i32; #[psp(0xF6269B82)] /// Create an on-screen keyboard /// /// # Parameters /// /// - `params`: OSK parameters. /// /// # Return Value /// /// < 0 on error. pub fn sceUtilityOskInitStart(params: *mut SceUtilityOskParams) -> i32; #[psp(0x3DFAEBA9)] /// Remove a currently active keyboard. After calling this function you must /// /// poll sceUtilityOskGetStatus() until it returns None /// /// # Return Value /// /// < 0 on error. pub fn sceUtilityOskShutdownStart() -> i32; #[psp(0x4B85C861)] /// Refresh the GUI for a keyboard currently active /// /// # Parameters /// /// - `n`: Unknown, pass 1. /// /// # Return Value /// /// < 0 on error. pub fn sceUtilityOskUpdate(n: i32) -> i32; #[psp(0xF3F76017)] /// Get the status of a on-screen keyboard currently active. /// /// # Return Value /// /// the current status of the keyboard. See ::DialogState for details. pub fn sceUtilityOskGetStatus() -> i32; #[psp(0x1579a159)] /// Load a network module (PRX) from user mode. /// Load PSP_NET_MODULE_COMMON and PSP_NET_MODULE_INET /// to use infrastructure WifI (via an access point). /// Available on firmware 2.00 and higher only. /// /// # Parameters /// /// - `module`: module number to load (PSP_NET_MODULE_xxx) /// # Return Value /// /// 0 on success, < 0 on error pub fn sceUtilityLoadNetModule(module: NetModule) -> i32; #[psp(0x64d50c56)] /// Unload a network module (PRX) from user mode. /// Available on firmware 2.00 and higher only. /// /// # Parameters /// /// - `module`: module number be unloaded /// # Return Value /// /// 0 on success, < 0 on error pub fn sceUtilityUnloadNetModule(module: NetModule) -> i32; #[psp(0xC629AF26)] /// Load an audio/video module (PRX) from user mode. /// /// Available on firmware 2.00 and higher only. /// /// # Parameters /// /// - `module`: module number to load (PSP_AV_MODULE_xxx) /// # Return Value /// /// 0 on success, < 0 on error pub fn sceUtilityLoadAvModule(module: AvModule) -> i32; #[psp(0xF7D8D092)] /// Unload an audio/video module (PRX) from user mode. /// Available on firmware 2.00 and higher only. /// /// # Parameters /// /// - `module`: module number to be unloaded /// # Return Value /// /// 0 on success, < 0 on error pub fn sceUtilityUnloadAvModule(module: AvModule) -> i32; #[psp(0x0D5BC6D2)] /// Load a usb module (PRX) from user mode. /// Available on firmware 2.70 and higher only. /// /// # Parameters /// /// - `module`: module number to load (PSP_USB_MODULE_xxx) /// # Return Value /// /// 0 on success, < 0 on error pub fn sceUtilityLoadUsbModule(module: UsbModule) -> i32; #[psp(0xF64910F0)] /// Unload a usb module (PRX) from user mode. /// Available on firmware 2.70 and higher only. /// /// # Parameters /// /// - `module`: module number to be unloaded /// # Return Value /// /// 0 on success, < 0 on error pub fn sceUtilityUnloadUsbModule(module: UsbModule) -> i32; #[psp(0x2A2B3DE0)] /// Load a module (PRX) from user mode. /// /// # Parameters /// /// - `module`: module to load (PSP_MODULE_xxx) /// /// # Return Value /// /// 0 on success, < 0 on error pub fn sceUtilityLoadModule(module: Module) -> i32; #[psp(0xE49BFE92)] /// Unload a module (PRX) from user mode. /// /// # Parameters /// /// - `module`: module to unload (PSP_MODULE_xxx) /// /// # Return Value /// /// 0 on success, < 0 on error pub fn sceUtilityUnloadModule(module: Module) -> i32; } psp_extern! { #![name = "sceUtility_netparam_internal"] #![flags = 0x4001] #![version = (0x00, 0x00)] #[psp(0x072DEBF2)] /// Create a new Network Configuration /// @note This creates a new configuration at conf and clears 0 /// /// # Parameters /// /// - `conf`: Net Configuration number (1 to n) /// /// # Return Value /// /// 0 on success pub fn sceUtilityCreateNetParam(conf: i32) -> i32; #[psp(0xFC4516F3)] /// Sets a network parameter /// /// # Note /// /// This sets only to configuration 0 /// /// # Parameters /// /// - `param`: Which parameter to set /// - `val`: Pointer to the the data to set /// /// # Return Value /// /// 0 on success pub fn sceUtilitySetNetParam( param: NetParam, val: *const c_void, ) -> i32; #[psp(0xFB0C4840)] /// Copies a Network Configuration to another /// /// # Parameters /// /// - `src`: Source Net Configuration number (0 to n) /// - `dest`: Destination Net Configuration number (0 to n) /// /// # Return Value /// /// 0 on success pub fn sceUtilityCopyNetParam( src: i32, dest: i32, ) -> i32; #[psp(0x9CE50172)] /// Deletes a Network Configuration /// /// # Parameters /// /// - `conf`: Net Configuration number (1 to n) /// /// # Return Value /// /// 0 on success pub fn sceUtilityDeleteNetParam(conf: i32) -> i32; }