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#[cfg(feature = "serialize")]
#[macro_use]
extern crate serde;
extern crate coord_2d;
pub use coord_2d::Coord;
#[cfg_attr(feature = "serialize", derive(Serialize, Deserialize))]
#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash)]
pub enum ScrollDirection {
Up,
Down,
Left,
Right,
}
#[cfg_attr(feature = "serialize", derive(Serialize, Deserialize))]
#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash)]
pub enum MouseButton {
Left,
Right,
Middle,
}
#[cfg_attr(feature = "serialize", derive(Serialize, Deserialize))]
#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash)]
pub struct NotSupported;
#[cfg_attr(feature = "serialize", derive(Serialize, Deserialize))]
#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash)]
pub enum Input {
Char(char),
Function(u8),
Up,
Down,
Left,
Right,
Home,
End,
PageUp,
PageDown,
Delete,
MouseMove {
button: Option<MouseButton>,
coord: Coord,
},
MousePress {
button: MouseButton,
coord: Coord,
},
MouseRelease {
button: Result<MouseButton, NotSupported>,
coord: Coord,
},
MouseScroll {
direction: ScrollDirection,
coord: Coord,
},
}
pub mod inputs {
use super::Input;
pub const ESCAPE: Input = Input::Char('\u{1b}');
pub const ETX: Input = Input::Char('\u{3}');
pub const BACKSPACE: Input = Input::Char('\u{8}');
pub const TAB: Input = Input::Char('\u{9}');
pub const RETURN: Input = Input::Char('\u{d}');
}