[][src]Crate procedural_generation

Utility for creating procedurally generated maps

Quick Start

use procedural_generation::Generator;
 
fn main() {
    Generator::new()
        .with_size(5, 10)
        .spawn_repeated(1, 5)
        .spawn_repeated(2, 3)
        .show();
}

Produces the following:

[0, 0, 0, 0, 0]
[2, 2, 0, 0, 0]
[0, 0, 0, 0, 0]
[0, 0, 0, 0, 1]
[1, 0, 0, 0, 0]
[0, 0, 0, 0, 1]
[1, 2, 2, 0, 0]
[1, 2, 2, 2, 2]
[0, 0, 2, 2, 2]
[0, 0, 0, 2, 2]

Structs

Generator