Struct glutin_window::GlutinWindow [] [src]

pub struct GlutinWindow {
    pub window: Window,
    // some fields omitted
}

Contains stuff for game window.

Fields

The window.

Methods

impl GlutinWindow
[src]

Creates a new game window for Glutin.

Trait Implementations

impl Window for GlutinWindow
[src]

The event type the window uses for incoming input. Read more

Gets the size of the window.

Gets the draw size of the window. Read more

Returns true if the window should close.

Tells the window to close or stay open.

Swaps render buffers. Read more

Wait indefinitely for an event to be available from the window. Read more

Wait for an event to be available from the window or for the specified timeout to be reached. Read more

Polls an event from the window. Read more

impl BuildFromWindowSettings for GlutinWindow
[src]

Builds the window from a WindowSettings object. Read more

impl AdvancedWindow for GlutinWindow
[src]

Gets a copy of the title of the window.

Sets the title of the window.

Gets whether to exit when pressing esc. Read more

Sets whether to exit when pressing esc. Read more

Sets whether to capture/grab the cursor. Read more

Shows the window. Read more

Hides the window. Read more

Gets the position of window. Read more

Sets the position of window. Read more

Sets title on window. Read more

Sets whether to exit when pressing the Esc button. Read more

Sets whether to capture/grab the cursor. Read more

Sets the position of window. Read more

impl OpenGLWindow for GlutinWindow
[src]

Returns the address of the specified OpenGL function if it exists. Read more

Returns true if this window's gl context is the current gl context.

Make the window's gl context the current gl context.