pistoncore-glfw_window-0.62.0 doesn't have any documentation.
A GLFW window back-end for the Piston game engine.
Maintainers: @TyOverby, @bvssvni, @Coeuvre
How to create a window
let mut window: GlfwWindow = WindowSettings::new("GLFW Window", (640, 480)) .fullscreen(false) .vsync(true) .build() .unwrap();
See the examples for more ways to create a window.
How to set up Gfx
After you have created a window, do the following:
let mut device = gfx::GlDevice::new(|s| self.window.get_proc_address(s) ); let (w, h) = window.get_size(); let frame = gfx::Frame::new(w as u16, h as u16);