Struct piston_window::PistonWindow[][src]

pub struct PistonWindow<W: Window = GlutinWindow> {
    pub window: W,
    pub encoder: GfxEncoder,
    pub device: Device,
    pub output_color: RenderTargetView<Resources, Srgba8>,
    pub output_stencil: DepthStencilView<Resources, DepthStencil>,
    pub g2d: Gfx2d<Resources>,
    pub events: Events,
    pub factory: Factory,
}
Expand description

Contains everything required for controlling window, graphics, event loop.

Fields

window: W

The window.

encoder: GfxEncoder

GFX encoder.

device: Device

GFX device.

output_color: RenderTargetView<Resources, Srgba8>

Output frame buffer.

output_stencil: DepthStencilView<Resources, DepthStencil>

Output stencil buffer.

g2d: Gfx2d<Resources>

Gfx2d.

events: Events

Event loop state.

factory: Factory

The factory that was created along with the device.

Implementations

Creates a new piston window.

Creates context used to create and update textures.

Loads font from a path.

Renders 2D graphics.

Calls the closure on render events. There is no need to filter events manually, and there is no overhead.

Renders 3D graphics.

Calls the closure on render events. There is no need to filter events manually, and there is no overhead.

Let window handle new event. Cleans up after rendering and resizes frame buffers.

Trait Implementations

Gets a copy of the title of the window.

Sets the title of the window.

Gets whether the window will automatically close when attempting to close it. Read more

Sets whether the window will automatically close when attempting to close it. If this is disabled, attempts to close the window can be detected via an Input::Close(..) event, and Window::set_should_close() can be called to actually close the window. Read more

Gets whether to exit when pressing esc. Read more

Sets whether to exit when pressing esc. Read more

Sets whether to capture/grab the cursor. Read more

Shows the window. Read more

Hides the window. Read more

Gets the position of window.

Sets the position of window. Read more

Sets the window size. Read more

Sets title on window. Read more

Sets whether to exit when pressing the Esc button. Read more

Sets whether the window will automatically close when attempting to close it. If this is disabled, attempts to close the window can be detected via an Input::Close(..) event, and Window::set_should_close() can be called to actually close the window. Read more

Sets whether to capture/grab the cursor. Read more

Sets the position of window. Read more

Builds the window from a WindowSettings object. Read more

Returns event loop settings.

Sets event loop settings.

The number of updates per second Read more

The number of updates per second Read more

The number of delayed updates before skipping them to catch up. When set to 0, it will always try to catch up. Read more

The number of delayed updates before skipping them to catch up. When set to 0, it will always try to catch up. Read more

The maximum number of frames per second Read more

The maximum number of frames per second Read more

Enable or disable automatic swapping of buffers.

Enable or disable automatic swapping of buffers.

Enable or disable benchmark mode. When enabled, it will render and update without sleep and ignore input. Used to test performance by playing through as fast as possible. Requires lazy to be set to false. Read more

Enable or disable benchmark mode. When enabled, it will render and update without sleep and ignore input. Used to test performance by playing through as fast as possible. Requires lazy to be set to false. Read more

Enable or disable rendering only when receiving input. When enabled, update events are disabled. Idle events are emitted while receiving input. Read more

Enable or disable rendering only when receiving input. When enabled, update events are disabled. Idle events are emitted while receiving input. Read more

Returns next event. Cleans up after rendering and resizes frame buffers.

The type of the elements being iterated over.

Returns the bounds on the remaining length of the iterator. Read more

Consumes the iterator, counting the number of iterations and returning it. Read more

Consumes the iterator, returning the last element. Read more

🔬 This is a nightly-only experimental API. (iter_advance_by)

Advances the iterator by n elements. Read more

Returns the nth element of the iterator. Read more

Creates an iterator starting at the same point, but stepping by the given amount at each iteration. Read more

Takes two iterators and creates a new iterator over both in sequence. Read more

‘Zips up’ two iterators into a single iterator of pairs. Read more

🔬 This is a nightly-only experimental API. (iter_intersperse)

Creates a new iterator which places a copy of separator between adjacent items of the original iterator. Read more

🔬 This is a nightly-only experimental API. (iter_intersperse)

Creates a new iterator which places an item generated by separator between adjacent items of the original iterator. Read more

Takes a closure and creates an iterator which calls that closure on each element. Read more

Calls a closure on each element of an iterator. Read more

Creates an iterator which uses a closure to determine if an element should be yielded. Read more

Creates an iterator that both filters and maps. Read more

Creates an iterator which gives the current iteration count as well as the next value. Read more

Creates an iterator which can use the peek and peek_mut methods to look at the next element of the iterator without consuming it. See their documentation for more information. Read more

Creates an iterator that skips elements based on a predicate. Read more

Creates an iterator that yields elements based on a predicate. Read more

Creates an iterator that both yields elements based on a predicate and maps. Read more

Creates an iterator that skips the first n elements. Read more

Creates an iterator that yields the first n elements, or fewer if the underlying iterator ends sooner. Read more

An iterator adapter similar to fold that holds internal state and produces a new iterator. Read more

Creates an iterator that works like map, but flattens nested structure. Read more

Creates an iterator that flattens nested structure. Read more

Creates an iterator which ends after the first None. Read more

Does something with each element of an iterator, passing the value on. Read more

Borrows an iterator, rather than consuming it. Read more

Transforms an iterator into a collection. Read more

Consumes an iterator, creating two collections from it. Read more

🔬 This is a nightly-only experimental API. (iter_partition_in_place)

Reorders the elements of this iterator in-place according to the given predicate, such that all those that return true precede all those that return false. Returns the number of true elements found. Read more

🔬 This is a nightly-only experimental API. (iter_is_partitioned)

Checks if the elements of this iterator are partitioned according to the given predicate, such that all those that return true precede all those that return false. Read more

An iterator method that applies a function as long as it returns successfully, producing a single, final value. Read more

An iterator method that applies a fallible function to each item in the iterator, stopping at the first error and returning that error. Read more

Folds every element into an accumulator by applying an operation, returning the final result. Read more

Reduces the elements to a single one, by repeatedly applying a reducing operation. Read more

Tests if every element of the iterator matches a predicate. Read more

Tests if any element of the iterator matches a predicate. Read more

Searches for an element of an iterator that satisfies a predicate. Read more

Applies function to the elements of iterator and returns the first non-none result. Read more

🔬 This is a nightly-only experimental API. (try_find)

Applies function to the elements of iterator and returns the first true result or the first error. Read more

Searches for an element in an iterator, returning its index. Read more

Searches for an element in an iterator from the right, returning its index. Read more

Returns the maximum element of an iterator. Read more

Returns the minimum element of an iterator. Read more

Returns the element that gives the maximum value from the specified function. Read more

Returns the element that gives the maximum value with respect to the specified comparison function. Read more

Returns the element that gives the minimum value from the specified function. Read more

Returns the element that gives the minimum value with respect to the specified comparison function. Read more

Reverses an iterator’s direction. Read more

Converts an iterator of pairs into a pair of containers. Read more

Creates an iterator which copies all of its elements. Read more

Creates an iterator which clones all of its elements. Read more

Repeats an iterator endlessly. Read more

Sums the elements of an iterator. Read more

Iterates over the entire iterator, multiplying all the elements Read more

Lexicographically compares the elements of this Iterator with those of another. Read more

🔬 This is a nightly-only experimental API. (iter_order_by)

Lexicographically compares the elements of this Iterator with those of another with respect to the specified comparison function. Read more

Lexicographically compares the elements of this Iterator with those of another. Read more

🔬 This is a nightly-only experimental API. (iter_order_by)

Lexicographically compares the elements of this Iterator with those of another with respect to the specified comparison function. Read more

Determines if the elements of this Iterator are equal to those of another. Read more

🔬 This is a nightly-only experimental API. (iter_order_by)

Determines if the elements of this Iterator are equal to those of another with respect to the specified equality function. Read more

Determines if the elements of this Iterator are unequal to those of another. Read more

Determines if the elements of this Iterator are lexicographically less than those of another. Read more

Determines if the elements of this Iterator are lexicographically less or equal to those of another. Read more

Determines if the elements of this Iterator are lexicographically greater than those of another. Read more

Determines if the elements of this Iterator are lexicographically greater than or equal to those of another. Read more

🔬 This is a nightly-only experimental API. (is_sorted)

Checks if the elements of this iterator are sorted. Read more

🔬 This is a nightly-only experimental API. (is_sorted)

Checks if the elements of this iterator are sorted using the given comparator function. Read more

🔬 This is a nightly-only experimental API. (is_sorted)

Checks if the elements of this iterator are sorted using the given key extraction function. Read more

Returns true if the window should close.

Tells the window to close or stay open.

Gets the size of the window.

Gets the draw size of the window. Read more

Swaps render buffers. Read more

Wait indefinitely for an input event to be available from the window.

Wait for an input event to be available from the window or for the specified timeout to be reached. Read more

Polls an input event from the window. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The type of the elements being iterated over.

Which kind of iterator are we turning this into?

Creates an iterator from a value. Read more

The alignment of pointer.

The type for initializers.

Initializes a with the given initializer. Read more

Dereferences the given pointer. Read more

Mutably dereferences the given pointer. Read more

Drops the object pointed to by the given pointer. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.