[][src]Enum sprite::Animation

pub enum Animation {
    MoveTo(f64, Scalar, Scalar),
    MoveBy(f64, Scalar, Scalar),
    RotateTo(f64, Scalar),
    RotateBy(f64, Scalar),
    ScaleTo(f64, Scalar, Scalar),
    ScaleBy(f64, Scalar, Scalar),
    FlipX(bool),
    FlipY(bool),
    Show,
    Hide,
    ToggleVisibility,
    Blink(f64usize),
    FadeIn(f64),
    FadeOut(f64),
    FadeTo(f64f64),
    Ease(EaseFunctionBox<Animation>),
}

Animations supported by Sprite

Variants

MoveTo(f64, Scalar, Scalar)

duration, x, y

Move sprite to specified position

MoveBy(f64, Scalar, Scalar)

duration, x, y

Move sprite to specified position, relatively

RotateTo(f64, Scalar)

duration, deg

Rotate sprite to specified degree

RotateBy(f64, Scalar)

duration, deg

Rotate sprite to specified degree, relatively

ScaleTo(f64, Scalar, Scalar)

duration, sx, sy

Scale sprite to specified scale

ScaleBy(f64, Scalar, Scalar)

duration, sx, sy

Scale sprite to specified scale, relatively

FlipX(bool)

Flip sprite in x direction

FlipY(bool)

Flip sprite in y direction

Show

Set the sprite's visibility to true

Hide

Set the sprite's visibility to false

ToggleVisibility

Toggle the sprite's visibility

duration, times

FadeIn(f64)

duration

Fade in the sprite, set its opacity from 0 to 1 in dt seconds

FadeOut(f64)

duration

Fade out the sprite, set its opacity from 1 to 0 in dt seconds

FadeTo(f64f64)

duration, opacity

Set the sprite's opacity to specified value in dt seconds

ease_function, animation

Tweening the animation with ease function

Implementations

impl Animation[src]

pub fn to_state<I: ImageSize>(&self, sprite: &Sprite<I>) -> AnimationState[src]

Generate a new state from Animation with specified Sprite

Trait Implementations

impl Clone for Animation[src]

impl PartialEq<Animation> for Animation[src]

impl StructuralPartialEq for Animation[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.