Struct ai_behavior::ActionArgs [] [src]

pub struct ActionArgs<'a, E: 'a, A: 'a, S: 'a> {
    pub event: &'a E,
    pub dt: f64,
    pub action: &'a A,
    pub state: &'a mut Option<S>,
}

The arguments in the action callback.

Fields

event: &'a E

The event.

dt: f64

The remaining delta time.

action: &'a A

The action running.

state: &'a mut Option<S>

The state of the running action, if any.