[][src]Crate pinned_slab

This is a slab-allocator inspired by the slab crate, with the main difference being it allocates pinned fixed sized arrays instead of using a resizable Vec. This lets us guarantee that none of the pooled objects will be moved unless we first remove it from the pool.

Structs

Iter

An iterator over the values stored in the Slab

IterMut

An iterator over the values stored in the Slab

Slab

The slab-allocator (also known as an object pool) struct.

Constants

CHUNK_SIZE

The number of elements in each Chunk's array. This can be removed once const generics are stable.