[][src]Function lvgl::objx::label::set_text

pub fn set_text(label: *mut lv_obj_t, text: &Strn) -> MynewtResult<()>

Set a new text for a label. Memory will be allocated to store the text by the label.

  • label: pointer to a label object
  • text: '\0' terminated character string. NULL to refresh with the current text.