#[repr(C)]
pub struct Uniform { pub pos: [f32; 3], pub wh: [f32; 2], pub mouse: [f32; 2], pub mouse_pressed: u32, pub time: f32, pub time_delta: f32, pub frame: u32, pub record_period: f32, /* private fields */ }

Fields

pos: [f32; 3]wh: [f32; 2]mouse: [f32; 2]mouse_pressed: u32time: f32time_delta: f32frame: u32record_period: f32

Trait Implementations

Returns a copy of the value. Read more

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Formats the value using the given formatter. Read more

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Converts to this type from the input type.

Auto Trait Implementations

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Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern. Read more

If this function returns true, then it must be valid to reinterpret bits as &Self.

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

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The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.