parry2d 0.1.2

2 dimensional collision detection library in Rust.
Documentation
[package]
name    = "parry2d"
version = "0.1.2"
authors = [ "Sébastien Crozet <developer@crozet.re>" ]

description = "2 dimensional collision detection library in Rust."
documentation = "http://parry.rs/docs"
homepage = "http://parry.rs"
repository = "https://github.com/dimforge/parry"
readme = "README.md"
keywords = [ "collision", "geometry", "distance", "ray", "convex" ]
categories = [ "science", "game-development", "mathematics", "wasm"]
license = "Apache-2.0"
edition = "2018"

[badges]
maintenance = { status = "actively-developed" }

[features]
default = [ "dim2", "f32" ]
dim2    = [ ]
f32     = [ ]
serde-serialize = [ "serde", "erased-serde", "nalgebra/serde-serialize" ]
simd-stable = [ "simba/wide", "simd-is-enabled" ]
simd-nightly = [ "simba/packed_simd", "simd-is-enabled" ]
enhanced-determinism = [ "simba/libm_force", "indexmap" ]
# Do not enable this feature directly. It is automatically
# enabled with the "simd-stable" or "simd-nightly" feature.
simd-is-enabled = [ ]

[lib]
name = "parry2d"
path = "src/lib.rs"
required-features = [ "dim2", "f32" ]

[dependencies]
either          = "1"
bitflags        = "1"
downcast-rs     = "1"
num-traits      = { version = "0.2", default-features = false }
smallvec        = "1"
slab            = "0.4"
arrayvec        = "0.5"
simba           = "0.3"
nalgebra        = "0.24"
approx          = { version = "0.4", default-features = false }
serde           = { version = "1.0", optional = true, features = ["derive"]}
erased-serde    = { version = "0.3", optional = true }
num-derive      = "0.3"
indexmap = { version = "1", features = [ "serde-1" ], optional = true }
rustc-hash = "1"

[dev-dependencies]
rand  = { version = "0.7", default-features = false }
simba = { version = "0.3", features = [ "partial_fixed_point_support" ] }