Struct palette::Alpha[][src]

#[repr(C)]
pub struct Alpha<C, T> { pub color: C, pub alpha: T, }
Expand description

An alpha component wrapper for colors.

Fields

color: C

The color.

alpha: T

The transparency component. 0.0 is fully transparent and 1.0 is fully opaque.

Implementations

Return the alpha value minimum.

Return the alpha value maximum.

Hsla implementations.

HSL and transparency for linear sRGB.

Hsla implementations.

Linear HSL and transparency.

Convert to a (hue, saturation, lightness, alpha) tuple.

Convert from a (hue, saturation, lightness, alpha) tuple.

Hsluva implementations.

HSLuv and transparency with standard D65 whitepoint.

Hsluva implementations.

HSLuv and transparency.

Convert to a (hue, saturation, l, alpha) tuple.

Convert from a (hue, saturation, l, alpha) tuple.

Hsva implementations.

HSV and transparency for linear sRGB.

Hsva implementations.

Linear HSV and transparency.

Convert to a (hue, saturation, value, alpha) tuple.

Convert from a (hue, saturation, value, alpha) tuple.

Hwba implementations.

HWB and transparency for linear sRGB.

Hwba implementations.

Linear HWB and transparency.

Convert to a (hue, whiteness, blackness, alpha) tuple.

Convert from a (hue, whiteness, blackness, alpha) tuple.

Laba implementations.

CIE L*a*b* and transparency and white point D65.

Laba implementations.

CIE L*a*b* and transparency.

Convert to a (L\*, a\*, b\*, alpha) tuple.

Convert from a (L\*, a\*, b\*, alpha) tuple.

Lcha implementations.

CIE L*C*h° and transparency with white point D65.

Lcha implementations.

CIE L*C*h° and transparency.

Convert to a (L\*, C\*, h°, alpha) tuple.

Convert from a (L\*, C\*, h°, alpha) tuple.

Lchuva implementations.

CIE L*C*uv h°uv and transparency with white point D65.

Lchuva implementations.

CIE L*C*uv h°uv and transparency.

Convert to a (L\*, C\*uv, h°uv, alpha) tuple.

Convert from a (L\*, C\*uv, h°uv, alpha) tuple.

Lumaa implementations.

Create a luminance color with transparency.

Convert into another component type.

Convert from another component type.

Convert to a (luma, alpha) tuple.

Convert from a (luma, alpha) tuple.

Lumaa implementations.

Convert the color to linear luminance with transparency.

Convert linear luminance to non-linear luminance with transparency.

Convert the color to a different encoding with transparency.

Convert luminance from a different encoding with transparency.

Luva implementations.

CIE L*u*v* and transparency and white point D65.

Luva implementations.

CIE L*u*v* and transparency.

Convert to u (L\*, u\*, v\*, alpha) tuple.

Convert from u (L\*, u\*, v\*, alpha) tuple.

Oklaba implementations.

Oklab and transparency.

Convert to a (L, a, b, alpha) tuple.

Convert from a (L, a, b, alpha) tuple.

Oklcha implementations.

Oklch and transparency.

Convert to a (L, C, h, alpha) tuple.

Convert from a (L, C, h, alpha) tuple.

Rgba implementations.

Non-linear RGB.

Convert into another component type.

Convert from another component type.

Convert to a (red, green, blue, alpha) tuple.

Convert from a (red, green, blue, alpha) tuple.

Convenience functions to convert between a packed u32 and Rgba.

use palette::Srgba;

let rgba = Srgba::from(0x607F00FF);
assert_eq!(Srgba::new(96u8, 127, 0, 255), rgba);

let integer = u32::from(rgba);
assert_eq!(0x607F00FF, integer);

Convert to a packed u32 with with specifiable component order. Defaults to ARGB ordering (0xAARRGGBB).

See Packed for more details.

Convert from a packed u32 with specifiable component order. Defaults to ARGB ordering (0xAARRGGBB).

See Packed for more details.

Rgba implementations.

Convert the color to linear RGB with transparency.

Convert linear RGB to non-linear RGB with transparency.

Convert the color to a different encoding with transparency.

Convert RGB from a different encoding with transparency.

Xyza implementations.

CIE Yxy and transparency with white point D65.

Xyza implementations.

CIE XYZ and transparency.

Convert to a (X, Y, Z, alpha) tuple.

Convert from a (X, Y, Z, alpha) tuple.

Yxya implementations.

CIE Yxy and transparency with white point D65.

Yxya implementations.

CIE Yxy and transparency.

Convert to a (x, y, luma), a.k.a. (x, y, Y) tuple.

Convert from a (x, y, luma), a.k.a. (x, y, Y) tuple.

Trait Implementations

Used for specifying relative comparisons.

The default tolerance to use when testing values that are close together. Read more

A test for equality that uses the absolute difference to compute the approximate equality of two numbers. Read more

The inverse of AbsDiffEq::abs_diff_eq.

The resulting type after applying the + operator.

Performs the + operation. Read more

The resulting type after applying the + operator.

Performs the + operation. Read more

Performs the += operation. Read more

Performs the += operation. Read more

Performs the conversion.

Performs the conversion.

The core color type. Typically Self for color types without alpha.

Convert the color to premultiplied alpha.

Convert the color from premultiplied alpha.

Blend self, as the source color, with destination, using blend_function. Anything that implements BlendFunction is acceptable, including functions and closures. Read more

Place self over other. This is the good old common alpha composition equation. Read more

Results in the parts of self that overlaps the visible parts of other. Read more

Results in the parts of self that lies outside the visible parts of other. Read more

Place self over only the visible parts of other.

Results in either self or other, where they do not overlap.

Add self and other. This uses the alpha component to regulate the effect, so it’s not just plain component wise addition. Read more

Multiply self with other. This uses the alpha component to regulate the effect, so it’s not just plain component wise multiplication. Read more

Make a color which is at least as light as self or other.

Multiply self or other if other is dark, or screen them if other is light. This results in an S curve. Read more

Return the darkest parts of self and other.

Return the lightest parts of self and other.

Lighten other to reflect self. Results in other if self is black. Read more

Darken other to reflect self. Results in other if self is white. Read more

Multiply self or other if other is dark, or screen them if self is light. This is similar to overlay, but depends on self instead of other. Read more

Lighten other if self is light, or darken other as if it’s burned if self is dark. The effect is increased if the components of self is further from 0.5. Read more

Return the absolute difference between self and other. It’s basically abs(self - other), but regulated by the alpha component. Read more

Similar to difference, but appears to result in a lower contrast. other is inverted if self is white, and preserved if self is black. Read more

Check if the color’s components are within the expected clamped range bounds. Read more

Return a new color where the components have been clamped to the nearest valid values. Read more

Clamp the color’s components to the nearest valid values.

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

The scalar type for color components.

Perform a binary operation on this and an other color.

Perform a unary operation on this color.

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

The resulting type after dereferencing.

Dereferences the value.

Mutably dereferences the value.

The resulting type after applying the / operator.

Performs the / operation. Read more

The resulting type after applying the / operator.

Performs the / operation. Read more

Performs the /= operation. Read more

Performs the /= operation. Read more

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Convert from T. The resulting color might be invalid in its color space. Read more

Convert from T. The resulting color might be invalid in its color space. Read more

Convert from T. The resulting color might be invalid in its color space. Read more

Convert from T. The resulting color might be invalid in its color space. Read more

Convert from T. The resulting color might be invalid in its color space. Read more

Convert from T. The resulting color might be invalid in its color space. Read more

Convert from T. The resulting color might be invalid in its color space. Read more

Convert from T. The resulting color might be invalid in its color space. Read more

Convert from T. The resulting color might be invalid in its color space. Read more

Convert from T. The resulting color might be invalid in its color space. Read more

Convert from T. The resulting color might be invalid in its color space. Read more

Convert from T. The resulting color might be invalid in its color space. Read more

Convert from T. The resulting color might be invalid in its color space. Read more

Convert from T. The resulting color might be invalid in its color space. Read more

Convert from T. The resulting color might be invalid in its color space. Read more

The kind of hue unit this color space uses. Read more

Calculate a hue if possible. Read more

Return a new copy of self, but with a specific hue.

Return a new copy of self, but with the hue shifted by amount.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Performs the conversion.

Formats the value using the given formatter.

The type of the mixing factor.

Mix the color with an other color, by factor. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

Performs the *= operation. Read more

Performs the *= operation. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

The number of color channels.

Cast as a reference to raw color components.

Cast as a mutable reference to raw color components.

Convert into raw color components.

Cast from a reference to raw color components.

Cast from a mutable reference to raw color components.

Cast a slice of raw color components to a slice of colors. Read more

Cast a mutable slice of raw color components to a mutable slice of colors. Read more

Cast a slice of colors to a slice of raw color components. Read more

Cast a mutable slice of colors to a mutable slice of raw color components. Read more

The default relative tolerance for testing values that are far-apart. Read more

A test for equality that uses a relative comparison if the values are far apart.

The inverse of RelativeEq::relative_eq.

The type of the (de)saturation modifier.

Scale the color towards the maximum saturation by factor, a value ranging from 0.0 to 1.0. Read more

Increase the saturation by amount, a value ranging from 0.0 to 1.0. Read more

Scale the color towards the minimum saturation by factor, a value ranging from 0.0 to 1.0. Read more

Increase the saturation by amount, a value ranging from 0.0 to 1.0. Read more

The type of the lighten/darken modifier.

Scale the color towards the maximum lightness by factor, a value ranging from 0.0 to 1.0. Read more

Lighten the color by amount, a value ranging from 0.0 to 1.0. Read more

Scale the color towards the minimum lightness by factor, a value ranging from 0.0 to 1.0. Read more

Darken the color by amount, a value ranging from 0.0 to 1.0. Read more

The resulting type after applying the - operator.

Performs the - operation. Read more

The resulting type after applying the - operator.

Performs the - operation. Read more

Performs the -= operation. Read more

Performs the -= operation. Read more

The default ULPs to tolerate when testing values that are far-apart. Read more

A test for equality that uses units in the last place (ULP) if the values are far apart.

The inverse of UlpsEq::ulps_eq.

Formats the value using the given formatter.

The opaque color type, without any transparency. Read more

The color type with transparency applied. Read more

Transforms the color into a transparent color with the provided alpha value. If Self already has a transparency, it is overwritten. Read more

Removes the transparency from the color. If Self::Color has an internal transparency field, that field will be set to A::max_intensity() to make it opaque. Read more

Splits the color into separate color and transparency values. Read more

Transforms the color into a fully opaque color with a transparency field. If Self already has a transparency, it is overwritten. Read more

Transforms the color into a fully transparent color. If Self already has a transparency, it is overwritten. Read more

Auto Trait Implementations

Blanket Implementations

Convert the source color to the destination color using the specified method Read more

Convert the source color to the destination color using the bradford method by default Read more

Convert the source color to the destination color using the specified method Read more

Convert the source color to the destination color using the bradford method by default Read more

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

Convert from T with values clamped to the color defined bounds. Read more

Performs the conversion.

Convert into T with values clamped to the color defined bounds Read more

Convert into T. The resulting color might be invalid in its color space Read more

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

Convert from T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more

The type returned in the event of a conversion error.

Performs the conversion.

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more