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use super::*;
pub const LENS: &[usize] = &[ 0, 1, 3, 10 ];
pub const LEN_MAX: usize = 10;
pub const LEN_DEF_I: usize = 1;
pub const MIN_DIST: f64 = 7.5;
#[test]
fn movehist_lens() {
assert_eq!(
LENS.iter().max(),
Some(&LEN_MAX),
);
assert!( LENS.get(LEN_DEF_I).is_some() );
assert_eq!( LENS.iter().cloned().fold(None, |b, i| {
let i = Some(i);
assert!(i > b);
i
}),
Some(LEN_MAX) );
}
#[derive(Debug,Copy,Clone,Serialize,Deserialize)]
pub struct Posx {
pub pos: Pos,
pub angle: CompassAngle,
pub facehint: Option<FaceId>,
}
#[derive(Debug,Clone,Serialize,Deserialize)]
pub struct Ent {
pub held: PlayerId,
pub posx: OldNew<Posx>,
pub diff: DiffToShow,
}
#[derive(Debug,Copy,Clone,Serialize,Deserialize)]
pub enum DiffToShow {
Moved { d: f64 },
}
#[derive(Debug,Clone,Serialize,Deserialize)]
pub struct PlHist {
pub hist: VecDeque<Ent>,
}
#[derive(Debug,Clone,Serialize,Deserialize,Default)]
pub struct PlHeld {
held: SparseSecondaryMap<VisiblePieceId, PlHistLast>,
}
#[derive(Debug,Copy,Clone,Serialize,Deserialize)]
struct PlHistLast {
held: PlayerId,
posx: Posx,
}
impl Default for PlHist {
fn default() -> PlHist { PlHist {
hist: VecDeque::with_capacity(LEN_MAX),
} }
}
impl Posx {
fn differs_significantly(&self, other: &Posx)
-> Option<DiffToShow> {
use DiffToShow as D;
match (|| Ok::<_,CoordinateOverflow> ({
(self.pos - other.pos)?.len()?
}))() {
Ok(d) if d >= MIN_DIST as f64 => return Some(D::Moved{ d }),
_ => {},
}
None
}
}
impl PlHist {
pub fn clear(&mut self) { self.hist.clear() }
}
pub fn peek_prep_update(gs: &mut GameState, peek: &PreparedUpdateEntry)
-> Option<PreparedUpdateEntry> {
if_let!{ PUE::Piece(PUE_P { ops,.. }) = peek; else return None; }
let mut pu = SecondarySlotMap::new();
for (player, &PreparedPieceUpdate { ref op, piece,.. }) in ops { if_chain! {
if let Some(ns) = op.new_state();
if let Some(gpl) = wants!( gs.players.get_mut(player), ?player);
if let Some(mut ent) = wants!( gpl.moveheld.held.entry(piece), ?piece);
let &PreparedPieceState { pos, angle, facehint, .. } = ns;
let new_posx = Posx { pos, angle, facehint };
then {
if let slotmap::sparse_secondary::Entry::Occupied(ref mut oe) = ent {
let last = oe.get();
if ns.held == Some(last.held) { continue }
if let Some(diff) = new_posx.differs_significantly(&last.posx) {
let histent = Ent {
held: last.held,
posx: OldNew::from([last.posx, new_posx]),
diff,
};
if gpl.movehist.hist.len() == LEN_MAX {
gpl.movehist.hist.pop_front();
}
gpl.movehist.hist.push_back(histent.clone());
pu.insert(player, histent);
}
}
if let Some(held) = ns.held {
ent.insert(PlHistLast { held: held, posx: new_posx });
} else {
ent.remove();
}
}
} }
if pu.is_empty() { return None }
Some(PUE::MoveHistEnt(pu))
}