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use std::result::Result; use std::vec::Vec; #[macro_export] macro_rules! state_function { ( $func:expr, $calc:ty, $err:ty) => {{ pub fn state_fn(c: State<$calc, $err>) -> Result<State<$calc, $err>, Error> { let stage: Vec<bool> = c.stage.to_vec(); if c.proceed == false { Ok(State { proceed: false, outcome: c.outcome, stage: stage, }) } else { let (result, proceed) = match $func(c.outcome.unwrap()) { Ok(_d) => (_d, true), _ => (0., true), }; Ok(State { proceed: proceed, outcome: Ok(result), stage: stage, }) } } state_fn }}; } #[derive(Debug)] pub struct Error { pub message: String, } #[derive(Debug)] pub struct State<T, E> { pub proceed: bool, pub outcome: Result<T, E>, pub stage: Vec<bool>, } pub trait Chain<T, E> { fn create<'a>( self, col: &'a Vec<(fn(State<T, E>) -> Result<State<T, E>, Error>, String)>, ) -> Vec<&'a fn(State<T, E>) -> Result<State<T, E>, Error>>; } impl<T, E> Chain<T, E> for Vec<&str> { fn create<'a>( self, col: &'a Vec<(fn(State<T, E>) -> Result<State<T, E>, Error>, String)>, ) -> Vec<&'a fn(State<T, E>) -> Result<State<T, E>, Error>> { self.iter() .map(|name| { let (g, _m): &(fn(state: State<T, E>) -> Result<State<T, E>, Error>, String) = match col.iter().filter(|(_f, n)| n == name).next() { Some(res) => res, None => panic!(format!("no function found with name {} exiting", name)), }; g }) .collect() } } #[derive(Debug)] pub struct Registry<T, E> { pub di_ref: Vec<(fn(State<T, E>) -> Result<State<T, E>, Error>, String)>, } pub trait Register<T, E> { fn register(&mut self, f: fn(state: State<T, E>) -> Result<State<T, E>, Error>, name: String); fn new() -> Self; } impl<T, E> Register<T, E> for Registry<T, E> { fn register(&mut self, f: fn(state: State<T, E>) -> Result<State<T, E>, Error>, name: String) { self.di_ref.push((f, name)); } fn new() -> Self { Self { di_ref: vec![] } } } pub trait Orchestrate<T, E> { fn execute(self, state: State<T, E>) -> State<T, E>; } impl<'a, T, E> Orchestrate<T, E> for Vec<&'a fn(State<T, E>) -> Result<State<T, E>, Error>> { fn execute(self, state: State<T, E>) -> State<T, E> { self.iter().enumerate().fold(state, |output, (i, func)| { let new_state = State { proceed: output.proceed, outcome: output.outcome, stage: output.stage.to_vec(), }; if new_state.stage.len() > i { if new_state.stage[i] { return new_state; } else { let mut next_state = func(new_state).unwrap(); next_state.stage[i] = next_state.proceed; return next_state; } } let mut next_state = func(new_state).unwrap(); next_state.stage.push(next_state.proceed); return next_state; }) } }