Crate openh264[][src]

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Latest Version docs BSD-2 Rust Rust

OpenH264 Rust API

Idiomatic and low-level bindings for OpenH264, converting between these two in Rust:

sample_image

Example API

Decode some H.264 bitstream to YUV:

use openh264::decoder::Decoder;

let mut decoder = Decoder::new()?;
let mut rgb_out = vec![0; 512 * 512 * 3];
let h264_in = include_bytes!("../tests/data/multi_512x512.h264");

// Decode H.264 bitstream to YUV.
let yuv = decoder.decode(&h264_in[..])?;

And encode the same YUV back to H.264:

use openh264::encoder::{Encoder, EncoderConfig};

let config = EncoderConfig::new(512, 512);
let mut encoder = Encoder::with_config(config)?;

// Encode YUV back into H.264.
let bitstream = encoder.encode(&yuv)?;

Platform Support

Test results on various platforms:

PlatformCompiledUnit Tested
x86_64-pc-windows-msvc
x86_64-unknown-linux-gnu
x86_64-apple-darwin
aarch64-linux-android🆗1-
wasm32-unknown-unknown1,2-

✅ works out of the box; 🆗 the usual shenanigans required; ❌ not supported.

1 via cargo build --target <platform>, needs CXX set and libc++_shared.so.
2 unclear if could ever work, investigation welcome

Performance

Tested on a i9-9900K, Windows 10, single threaded de- and encoding:

-- Default --
test decode_yuv_single_1920x1080     ... bench:   9,243,380 ns/iter (+/- 497,200)
test decode_yuv_single_512x512_cabac ... bench:   1,841,775 ns/iter (+/- 53,211)
test decode_yuv_single_512x512_cavlc ... bench:   2,076,030 ns/iter (+/- 7,287)
test encode_1920x1080_from_yuv       ... bench:  38,657,620 ns/iter (+/- 793,310)
test encode_512x512_from_yuv         ... bench:   6,420,605 ns/iter (+/- 1,003,485)

-- Feature `asm` --
test decode_yuv_single_1920x1080     ... bench:   4,265,260 ns/iter (+/- 89,438)
test decode_yuv_single_512x512_cabac ... bench:     901,025 ns/iter (+/- 21,902)
test decode_yuv_single_512x512_cavlc ... bench:   1,618,880 ns/iter (+/- 53,713)
test encode_1920x1080_from_yuv       ... bench:  13,455,160 ns/iter (+/- 862,042)
test encode_512x512_from_yuv         ... bench:   4,011,700 ns/iter (+/- 2,094,471)

-- Color Conversion --
test convert_yuv_to_rgb_1920x1080    ... bench:   7,226,290 ns/iter (+/- 110,871)
test convert_yuv_to_rgb_512x512      ... bench:     907,340 ns/iter (+/- 28,296)

Compile Features

  • decoder - Enable the decoder. Used by default.
  • encoder - Enable the encoder. Used by default.
  • backtrace - Enable backtraces on errors (requires nightly)
  • asm - Enable assembly. Only supported on x86 and ARM, requires nasm installed.

FAQ

  • How does openh264-sys2 differ from openh264-sys?

We directly ship OpenH264 source code and provide simple, hand-crafted compilation via cc in build.rs. Ouropenh264-sys2 crate should compile via cargo build out of the box on most platforms, and cross-compile via cargo build --target ... as long as the environment variable CXX is properly set.

  • I need to fix an important OpenH264 security hole, how can I update the library?

Cisco’s OpenH264 library is contained in openh264-sys2/upstream. Updating is (almost, see below) as simple as pulling their latest source, copying it into that directory, and manually removing all “resource” files. We probably should have a script to strip that folder automatically …

  • I heard Rust is super-safe, will this make decoding my videos safe too?

No. Below a thin Rust layer we rely on a very complex C library, and an equally complex standard. Apart from Rust being a much nicer language to work with, depending on this project will give you no additional safety guarantees as far as video handling is concerned. FYI, this is not making a statement about OpenH264, but about the realities of securing +50k lines of C against attacks.

  • Feature X is missing or broken, will you fix it?

Right now I only have time to implement what I need. However, I will gladly accept PRs either extending the APIs, or fixing bugs; see below.

OpenH264 Patches Applied

Ideally the embedded upstream should be pristine. That said, the following patches have been applied to fix Valgrind issues and crashes on some platforms:

  • decoder.cpp - removed if (pCtx->pDstInfo) pCtx->pDstInfo->iBufferStatus = 0; which seems to write to previously deallocated memory.

Help with upstreaming them would be appreciated.

Contributing

PRs are very welcome. Feel free to submit PRs and fixes right away. You can open issues if you want to discuss things, but due to time restrictions on my side the project will have to rely on people contributing.

Especially needed:

  • BT.601 / BT.709 YUV <-> RGB Conversion
  • Faster YUV to RGB conversion
  • Have script to automatically update / import OpenH264 source (or submodule?)
  • WASM investigation (either patch, or evidence it can’t be fixed)
  • Submit patches upstream
  • Feedback which platforms successfully built on

Changelog

  • v0.2 - Added encoder; asm feature for 2x - 3x speed boost.
  • v0.1 - Initial release, decoder only.

License

  • OpenH264 core library is BSD-2, Cisco.
  • Wrapper code is BSD-2, Ralf Biedert.

Modules

decoderdecoder

Converts NAL packets to YUV images.

encoderencoder

Converts YUV / RGB images to NAL packets.

Handles conversions, e.g., between RGB and YUV.

Structs

Error struct if something goes wrong.